# HMRL: Hyper-Meta Learning for Sparse Reward Reinforcement Learning Problem

arXiv: https://arxiv.org/abs/2002.04238 · HTML: https://mlsanity.com/paper/2002.04238/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Feb 2020.

## Built on by (most cited first, 2 of 2)

- [Meta-Learning Dynamics Forecasting Using Task Inference](https://mlsanity.com/paper/2102.10271/) (2021)
- [Efficient Meta Reinforcement Learning for Preference-based Fast Adaptation](https://mlsanity.com/paper/2211.10861/) (2022)

## Abstract (arXiv)

In spite of the success of existing meta reinforcement learning methods, they still have difficulty in learning a meta policy effectively for RL problems with sparse reward. In this respect, we develop a novel meta reinforcement learning framework called Hyper-Meta RL(HMRL), for sparse reward RL problems. It is consisted with three modules including the cross-environment meta state embedding module which constructs a common meta state space to adapt to different environments; the meta state based environment-specific meta reward shaping which effectively extends the original sparse reward trajectory by cross-environmental knowledge complementarity and as a consequence the meta policy achieves better generalization and efficiency with the shaped meta reward. Experiments with sparse-reward environments show the superiority of HMRL on both transferability and policy learning efficiency.
