# Reward Tweaking: Maximizing the Total Reward While Planning for Short Horizons

arXiv: https://arxiv.org/abs/2002.03327 · HTML: https://mlsanity.com/paper/2002.03327/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Feb 2020.

## Built on by (most cited first, 1 of 1)

- [Heuristic-Guided Reinforcement Learning](https://mlsanity.com/paper/2106.02757/) (2021)

## Abstract (arXiv)

In reinforcement learning, the discount factor γ controls the agent's effective planning horizon. Traditionally, this parameter was considered part of the MDP; however, as deep reinforcement learning algorithms tend to become unstable when the effective planning horizon is long, recent works refer to γ as a hyper-parameter -- thus changing the underlying MDP and potentially leading the agent towards sub-optimal behavior on the original task. In this work, we introduce reward tweaking. Reward tweaking learns a surrogate reward function tilde r for the discounted setting that induces optimal behavior on the original finite-horizon total reward task. Theoretically, we show that there exists a surrogate reward that leads to optimality in the original task and discuss the robustness of our approach. Additionally, we perform experiments in high-dimensional continuous control tasks and show that reward tweaking guides the agent towards better long-horizon returns although it plans for short horizons.
