# Deep Differentiable Grasp Planner for High-DOF Grippers

arXiv: https://arxiv.org/abs/2002.01530 · HTML: https://mlsanity.com/paper/2002.01530/

## Key facts

- Cited by 39 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 4 Feb 2020.

## Built on by (most cited first, 30 of 39)

- [DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulation](https://mlsanity.com/paper/2210.02697/) (2022)
- [UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policy](https://mlsanity.com/paper/2303.00938/) (2023)
- [DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Grasping](https://mlsanity.com/paper/2502.20900/) (2025)
- [GenDexGrasp: Generalizable Dexterous Grasping](https://mlsanity.com/paper/2210.00722/) (2022)
- [CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesis](https://mlsanity.com/paper/2303.15469/) (2023)
- [AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Pose](https://mlsanity.com/paper/2309.08942/) (2023)
- [DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenes](https://mlsanity.com/paper/2410.23004/) (2024)
- [RealDex: Towards Human-like Grasping for Robotic Dexterous Hand](https://mlsanity.com/paper/2402.13853/) (2024)
- [GraspGen: A Diffusion-based Framework for 6-DOF Grasping with On-Generator Training](https://mlsanity.com/paper/2507.13097/) (2025)
- [UGG: Unified Generative Grasping](https://mlsanity.com/paper/2311.16917/) (2023)
- [SemGrasp: Semantic Grasp Generation via Language Aligned Discretization](https://mlsanity.com/paper/2404.03590/) (2024)
- [DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awareness](https://mlsanity.com/paper/2503.08257/) (2025)
- [Learning High-DOF Reaching-and-Grasping via Dynamic Representation of Gripper-Object Interaction](https://mlsanity.com/paper/2204.13998/) (2022)
- [Dex1B: Learning with 1B Demonstrations for Dexterous Manipulation](https://mlsanity.com/paper/2506.17198/) (2025)
- [GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Grasping](https://mlsanity.com/paper/2309.06038/) (2023)
- [An Economic Framework for 6-DoF Grasp Detection](https://mlsanity.com/paper/2407.08366/) (2024)
- [Grasp Multiple Objects with One Hand](https://mlsanity.com/paper/2310.15599/) (2023)
- [AnyDexGrasp: General Dexterous Grasping for Different Hands with Human-level Learning Efficiency](https://mlsanity.com/paper/2502.16420/) (2025)
- [Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulation](https://mlsanity.com/paper/2602.15828/) (2026)
- [Generalizing 6-DoF Grasp Detection via Domain Prior Knowledge](https://mlsanity.com/paper/2404.01727/) (2024)
- [ContactDexNet: Multi-fingered Robotic Hand Grasping in Cluttered Environments through Hand-object Contact Semantic Mapping](https://mlsanity.com/paper/2404.08844/) (2024)
- [CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representations](https://mlsanity.com/paper/2509.24661/) (2025)
- [GAGrasp: Geometric Algebra Diffusion for Dexterous Grasping](https://mlsanity.com/paper/2503.04123/) (2025)
- [EvolvingGrasp: Evolutionary Grasp Generation via Efficient Preference Alignment](https://mlsanity.com/paper/2503.14329/) (2025)
- [Combining Shape Completion and Grasp Prediction for Fast and Versatile Grasping with a Multi-Fingered Hand](https://mlsanity.com/paper/2310.20350/) (2023)
- [RP1M: A Large-Scale Motion Dataset for Piano Playing with Bi-Manual Dexterous Robot Hands](https://mlsanity.com/paper/2408.11048/) (2024)
- [Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation](https://mlsanity.com/paper/2511.01276/) (2025)
- [CoGrasp: 6-DoF Grasp Generation for Human-Robot Collaboration](https://mlsanity.com/paper/2210.03173/) (2022)
- [Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schr"odinger Bridges](https://mlsanity.com/paper/2506.02489/) (2025)
- [Rodrigues Network for Learning Robot Actions](https://mlsanity.com/paper/2506.02618/) (2025)

## Abstract (arXiv)

We present an end-to-end algorithm for training deep neural networks to grasp novel objects. Our algorithm builds all the essential components of a grasping system using a forward-backward automatic differentiation approach, including the forward kinematics of the gripper, the collision between the gripper and the target object, and the metric for grasp poses. In particular, we show that a generalized Q1 grasp metric is defined and differentiable for inexact grasps generated by a neural network, and the derivatives of our generalized Q1 metric can be computed from a sensitivity analysis of the induced optimization problem. We show that the derivatives of the (self-)collision terms can be efficiently computed from a watertight triangle mesh of low-quality. Altogether, our algorithm allows for the computation of grasp poses for high-DOF grippers in an unsupervised mode with no ground truth data, or it improves the results in a supervised mode using a small dataset. Our new learning algorithm significantly simplifies the data preparation for learning-based grasping systems and leads to higher qualities of learned grasps on common 3D shape datasets [7, 49, 26, 25], achieving a 22% higher success rate on physical hardware and a 0.12 higher value on the Q1 grasp quality metric.
