# Ray-Tracing 5G Channels from Scenarios with Mobility Control of Vehicles and Pedestrians

arXiv: https://arxiv.org/abs/2001.09964 · HTML: https://mlsanity.com/paper/2001.09964/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 Jan 2020.

## Built on by (most cited first, 1 of 1)

- [Simulation of machine learning-based 6G systems in virtual worlds](https://mlsanity.com/paper/2204.09518/) (2022)

## Abstract (arXiv)

Millimeter waves is one of 5G networks strategies to achieve high bit rates. Measurement campaigns with these signals are difficult and require expensive equipment. In order to generate realistic data this paper refines a methodology for virtual measurements of 5G channels, which combines a simulation of urban mobility with a ray-tracing simulator. The urban mobility simulator is responsible for controlling mobility, positioning pedestrians and vehicles throughout each scene while the ray-tracing simulator is repeatedly invoked, simulating the interactions between receivers and transmitters. The orchestration among both simulators is done using a Python software. To check how the realism can influence the computational cost, it was made a numerical analyze between the number of faces and the simulation time.
