# Deep Learning for Free-Hand Sketch: A Survey

arXiv: https://arxiv.org/abs/2001.02600 · HTML: https://mlsanity.com/paper/2001.02600/

## Key facts

- Cited by 59 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Jan 2020.

## Built on by (most cited first, 30 of 59)

- [Multimodal Learning with Transformers: A Survey](https://mlsanity.com/paper/2206.06488/) (2022)
- [CLIPascene: Scene Sketching with Different Types and Levels of Abstraction](https://mlsanity.com/paper/2211.17256/) (2022)
- [CLIPasso: Semantically-Aware Object Sketching](https://mlsanity.com/paper/2202.05822/) (2022)
- [Engineering Sketch Generation for Computer-Aided Design](https://mlsanity.com/paper/2104.09621/) (2021)
- [Breathing Life Into Sketches Using Text-to-Video Priors](https://mlsanity.com/paper/2311.13608/) (2023)
- [CAD-Assistant: Tool-Augmented VLLMs as Generic CAD Task Solvers](https://mlsanity.com/paper/2412.13810/) (2024)
- [SketchAgent: Language-Driven Sequential Sketch Generation](https://mlsanity.com/paper/2411.17673/) (2024)
- [SceneTrilogy: On Human Scene-Sketch and its Complementarity with Photo and Text](https://mlsanity.com/paper/2204.11964/) (2022)
- [Multi-modal Machine Learning in Engineering Design: A Review and Future Directions](https://mlsanity.com/paper/2302.10909/) (2023)
- [Zero-Shot Everything Sketch-Based Image Retrieval, and in Explainable Style](https://mlsanity.com/paper/2303.14348/) (2023)
- [Doodle It Yourself: Class Incremental Learning by Drawing a Few Sketches](https://mlsanity.com/paper/2203.14843/) (2022)
- [Differentiable Drawing and Sketching](https://mlsanity.com/paper/2103.16194/) (2021)
- [DoodleFormer: Creative Sketch Drawing with Transformers](https://mlsanity.com/paper/2112.03258/) (2021)
- [AutoLink: Self-supervised Learning of Human Skeletons and Object Outlines by Linking Keypoints](https://mlsanity.com/paper/2205.10636/) (2022)
- [Sketch2Saliency: Learning to Detect Salient Objects from Human Drawings](https://mlsanity.com/paper/2303.11502/) (2023)
- [Cloud2Curve: Generation and Vectorization of Parametric Sketches](https://mlsanity.com/paper/2103.15536/) (2021)
- [GAN Computers Generate Arts? A Survey on Visual Arts, Music, and Literary Text Generation using Generative Adversarial Network](https://mlsanity.com/paper/2108.03857/) (2021)
- [SEVA: Leveraging sketches to evaluate alignment between human and machine visual abstraction](https://mlsanity.com/paper/2312.03035/) (2023)
- [Doodle Your 3D: From Abstract Freehand Sketches to Precise 3D Shapes](https://mlsanity.com/paper/2312.04043/) (2023)
- [SwiftSketch: A Diffusion Model for Image-to-Vector Sketch Generation](https://mlsanity.com/paper/2502.08642/) (2025)
- [Mimetic Models: Ethical Implications of AI that Acts Like You](https://mlsanity.com/paper/2207.09394/) (2022)
- [PICASSO: A Feed-Forward Framework for Parametric Inference of CAD Sketches via Rendering Self-Supervision](https://mlsanity.com/paper/2407.13394/) (2024)
- [Multi-Object Sketch Animation with Grouping and Motion Trajectory Priors](https://mlsanity.com/paper/2508.15535/) (2025)
- [Decoupling Layout from Glyph in Online Chinese Handwriting Generation](https://mlsanity.com/paper/2410.02309/) (2024)
- [DAVINCI: A Single-Stage Architecture for Constrained CAD Sketch Inference](https://mlsanity.com/paper/2410.22857/) (2024)
- [Vitruvio: 3D Building Meshes via Single Perspective Sketches](https://mlsanity.com/paper/2210.13634/) (2022)
- [S2TD-Face: Reconstruct a Detailed 3D Face with Controllable Texture from a Single Sketch](https://mlsanity.com/paper/2408.01218/) (2024)
- [Stroke-based Rendering: From Heuristics to Deep Learning](https://mlsanity.com/paper/2302.00595/) (2022)
- [SketchMetaFace: A Learning-based Sketching Interface for High-fidelity 3D Character Face Modeling](https://mlsanity.com/paper/2307.00804/) (2023)
- [Learning Efficient Representations for Image-Based Patent Retrieval](https://mlsanity.com/paper/2308.13749/) (2023)

## Abstract (arXiv)

Free-hand sketches are highly illustrative, and have been widely used by humans to depict objects or stories from ancient times to the present. The recent prevalence of touchscreen devices has made sketch creation a much easier task than ever and consequently made sketch-oriented applications increasingly popular. The progress of deep learning has immensely benefited free-hand sketch research and applications. This paper presents a comprehensive survey of the deep learning techniques oriented at free-hand sketch data, and the applications that they enable. The main contents of this survey include: (i) A discussion of the intrinsic traits and unique challenges of free-hand sketch, to highlight the essential differences between sketch data and other data modalities, e.g., natural photos. (ii) A review of the developments of free-hand sketch research in the deep learning era, by surveying existing datasets, research topics, and the state-of-the-art methods through a detailed taxonomy and experimental evaluation. (iii) Promotion of future work via a discussion of bottlenecks, open problems, and potential research directions for the community.
