# SPACE: Unsupervised Object-Oriented Scene Representation via Spatial Attention and Decomposition

arXiv: https://arxiv.org/abs/2001.02407 · HTML: https://mlsanity.com/paper/2001.02407/

## Key facts

- Cited by 190 papers in the map (data through 7 Oct 2026).
- First posted on arXiv 8 Jan 2020.

## Built on by (most cited first, 30 of 190)

- [Conditional Object-Centric Learning from Video](https://mlsanity.com/paper/2111.12594/) (2021)
- [Bridging the Gap to Real-World Object-Centric Learning](https://mlsanity.com/paper/2209.14860/) (2022)
- [Towards Causal Representation Learning](https://mlsanity.com/paper/2102.11107/) (2021)
- [Deep Spectral Methods: A Surprisingly Strong Baseline for Unsupervised Semantic Segmentation and Localization](https://mlsanity.com/paper/2205.07839/) (2022)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [SlotFormer: Unsupervised Visual Dynamics Simulation with Object-Centric Models](https://mlsanity.com/paper/2210.05861/) (2022)
- [Simple Unsupervised Object-Centric Learning for Complex and Naturalistic Videos](https://mlsanity.com/paper/2205.14065/) (2022)
- [GENESIS-V2: Inferring Unordered Object Representations without Iterative Refinement](https://mlsanity.com/paper/2104.09958/) (2021)
- [Unsupervised Discovery of Object Radiance Fields](https://mlsanity.com/paper/2107.07905/) (2021)
- [ClevrTex: A Texture-Rich Benchmark for Unsupervised Multi-Object Segmentation](https://mlsanity.com/paper/2111.10265/) (2021)
- [Object Scene Representation Transformer](https://mlsanity.com/paper/2206.06922/) (2022)
- [Object-Centric Slot Diffusion](https://mlsanity.com/paper/2303.10834/) (2023)
- [Decomposing 3D Scenes into Objects via Unsupervised Volume Segmentation](https://mlsanity.com/paper/2104.01148/) (2021)
- [SlotDiffusion: Object-Centric Generative Modeling with Diffusion Models](https://mlsanity.com/paper/2305.11281/) (2023)
- [Generalization and Robustness Implications in Object-Centric Learning](https://mlsanity.com/paper/2107.00637/) (2021)
- [Object-Centric Learning for Real-World Videos by Predicting Temporal Feature Similarities](https://mlsanity.com/paper/2306.04829/) (2023)
- [SIMONe: View-Invariant, Temporally-Abstracted Object Representations via Unsupervised Video Decomposition](https://mlsanity.com/paper/2106.03849/) (2021)
- [Improving Object-centric Learning with Query Optimization](https://mlsanity.com/paper/2210.08990/) (2022)
- [Unsupervised Part Discovery from Contrastive Reconstruction](https://mlsanity.com/paper/2111.06349/) (2021)
- [Additive Decoders for Latent Variables Identification and Cartesian-Product Extrapolation](https://mlsanity.com/paper/2307.02598/) (2023)
- [Invariant Slot Attention: Object Discovery with Slot-Centric Reference Frames](https://mlsanity.com/paper/2302.04973/) (2023)
- [Unsupervised Layered Image Decomposition into Object Prototypes](https://mlsanity.com/paper/2104.14575/) (2021)
- [An Investigation into Pre-Training Object-Centric Representations for Reinforcement Learning](https://mlsanity.com/paper/2302.04419/) (2023)
- [Self-supervised Object-Centric Learning for Videos](https://mlsanity.com/paper/2310.06907/) (2023)
- [SPOT: Self-Training with Patch-Order Permutation for Object-Centric Learning with Autoregressive Transformers](https://mlsanity.com/paper/2312.00648/) (2023)
- [Read and Reap the Rewards: Learning to Play Atari with the Help of Instruction Manuals](https://mlsanity.com/paper/2302.04449/) (2023)
- [Provably Learning Object-Centric Representations](https://mlsanity.com/paper/2305.14229/) (2023)
- [Interpretable and Explainable Logical Policies via Neurally Guided Symbolic Abstraction](https://mlsanity.com/paper/2306.01439/) (2023)
- [Discovering Objects that Can Move](https://mlsanity.com/paper/2203.10159/) (2022)
- [Guess What Moves: Unsupervised Video and Image Segmentation by Anticipating Motion](https://mlsanity.com/paper/2205.07844/) (2022)

## Abstract (arXiv)

The ability to decompose complex multi-object scenes into meaningful abstractions like objects is fundamental to achieve higher-level cognition. Previous approaches for unsupervised object-oriented scene representation learning are either based on spatial-attention or scene-mixture approaches and limited in scalability which is a main obstacle towards modeling real-world scenes. In this paper, we propose a generative latent variable model, called SPACE, that provides a unified probabilistic modeling framework that combines the best of spatial-attention and scene-mixture approaches. SPACE can explicitly provide factorized object representations for foreground objects while also decomposing background segments of complex morphology. Previous models are good at either of these, but not both. SPACE also resolves the scalability problems of previous methods by incorporating parallel spatial-attention and thus is applicable to scenes with a large number of objects without performance degradations. We show through experiments on Atari and 3D-Rooms that SPACE achieves the above properties consistently in comparison to SPAIR, IODINE, and GENESIS. Results of our experiments can be found on our project website: https://sites.google.com/view/space-project-page
