# Attention over Parameters for Dialogue Systems

arXiv: https://arxiv.org/abs/2001.01871 · HTML: https://mlsanity.com/paper/2001.01871/

## Key facts

- Cited by 14 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Jan 2020.

## Built on by (most cited first, 14 of 14)

- [UMA: A Family of Universal Models for Atoms](https://mlsanity.com/paper/2506.23971/) (2025)
- [Few-Shot Bot: Prompt-Based Learning for Dialogue Systems](https://mlsanity.com/paper/2110.08118/) (2021)
- [Fusing task-oriented and open-domain dialogues in conversational agents](https://mlsanity.com/paper/2109.04137/) (2021)
- [MidMed: Towards Mixed-Type Dialogues for Medical Consultation](https://mlsanity.com/paper/2306.02923/) (2023)
- [UniDS: A Unified Dialogue System for Chit-Chat and Task-oriented Dialogues](https://mlsanity.com/paper/2110.08032/) (2021)
- [Where to Go for the Holidays: Towards Mixed-Type Dialogs for Clarification of User Goals](https://mlsanity.com/paper/2204.07299/) (2022)
- [CaPE: Contrastive Parameter Ensembling for Reducing Hallucination in Abstractive Summarization](https://mlsanity.com/paper/2110.07166/) (2021)
- [Style Control for Schema-Guided Natural Language Generation](https://mlsanity.com/paper/2109.12211/) (2021)
- [Enhancing Task Bot Engagement with Synthesized Open-Domain Dialog](https://mlsanity.com/paper/2212.10008/) (2022)
- [InstructTODS: Large Language Models for End-to-End Task-Oriented Dialogue Systems](https://mlsanity.com/paper/2310.08885/) (2023)
- [Towards Zero-Shot Functional Compositionality of Language Models](https://mlsanity.com/paper/2303.03103/) (2023)
- [KwaiChat: A Large-Scale Video-Driven Multilingual Mixed-Type Dialogue Corpus](https://mlsanity.com/paper/2503.06899/) (2025)
- [Taming the Beast: Learning to Control Neural Conversational Models](https://mlsanity.com/paper/2108.10561/) (2021)
- [From Knowledge Augmentation to Multi-tasking: Towards Human-like Dialogue Systems](https://mlsanity.com/paper/2212.03279/) (2022)

## Abstract (arXiv)

Dialogue systems require a great deal of different but complementary expertise to assist, inform, and entertain humans. For example, different domains (e.g., restaurant reservation, train ticket booking) of goal-oriented dialogue systems can be viewed as different skills, and so does ordinary chatting abilities of chit-chat dialogue systems. In this paper, we propose to learn a dialogue system that independently parameterizes different dialogue skills, and learns to select and combine each of them through Attention over Parameters (AoP). The experimental results show that this approach achieves competitive performance on a combined dataset of MultiWOZ, In-Car Assistant, and Persona-Chat. Finally, we demonstrate that each dialogue skill is effectively learned and can be combined with other skills to produce selective responses.
