# Accelerating Smooth Games by Manipulating Spectral Shapes

arXiv: https://arxiv.org/abs/2001.00602 · HTML: https://mlsanity.com/paper/2001.00602/

## Key facts

- Cited by 18 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Jan 2020.

## Built on by (most cited first, 18 of 18)

- [Near-optimal Local Convergence of Alternating Gradient Descent-Ascent for Minimax Optimization](https://mlsanity.com/paper/2102.09468/) (2021)
- [Unconstrained Online Learning with Unbounded Losses](https://mlsanity.com/paper/2306.04923/) (2023)
- [On the Convergence of Stochastic Extragradient for Bilinear Games using Restarted Iteration Averaging](https://mlsanity.com/paper/2107.00464/) (2021)
- [Accelerated Primal-Dual Gradient Method for Smooth and Convex-Concave Saddle-Point Problems with Bilinear Coupling](https://mlsanity.com/paper/2112.15199/) (2021)
- [Lifted Primal-Dual Method for Bilinearly Coupled Smooth Minimax Optimization](https://mlsanity.com/paper/2201.07427/) (2022)
- [Complex Momentum for Optimization in Games](https://mlsanity.com/paper/2102.08431/) (2021)
- [Negative Stepsizes Make Gradient-Descent-Ascent Converge](https://mlsanity.com/paper/2505.01423/) (2025)
- [Smooth Monotone Stochastic Variational Inequalities and Saddle Point Problems: A Survey](https://mlsanity.com/paper/2208.13592/) (2022)
- [Fundamental Benefit of Alternating Updates in Minimax Optimization](https://mlsanity.com/paper/2402.10475/) (2024)
- [Forward Looking Best-Response Multiplicative Weights Update Methods for Bilinear Zero-sum Games](https://mlsanity.com/paper/2106.03579/) (2021)
- [On the Initialization for Convex-Concave Min-max Problems](https://mlsanity.com/paper/2103.00284/) (2021)
- [Optimal Extragradient-Based Bilinearly-Coupled Saddle-Point Optimization](https://mlsanity.com/paper/2206.08573/) (2022)
- [Continuous-Time Analysis of Heavy Ball Momentum in Min-Max Games](https://mlsanity.com/paper/2505.19537/) (2025)
- [Nesterov Meets Optimism: Rate-Optimal Separable Minimax Optimization](https://mlsanity.com/paper/2210.17550/) (2022)
- [When is Momentum Extragradient Optimal? A Polynomial-Based Analysis](https://mlsanity.com/paper/2211.04659/) (2022)
- [Min-Max Optimization Is Strictly Easier Than Variational Inequalities](https://mlsanity.com/paper/2511.03052/) (2025)
- [GDA-AM: On the effectiveness of solving minimax optimization via Anderson Acceleration](https://mlsanity.com/paper/2110.02457/) (2021)
- [Decoupled SGDA for Games with Intermittent Strategy Communication](https://mlsanity.com/paper/2501.14652/) (2025)

## Abstract (arXiv)

We use matrix iteration theory to characterize acceleration in smooth games. We define the spectral shape of a family of games as the set containing all eigenvalues of the Jacobians of standard gradient dynamics in the family. Shapes restricted to the real line represent well-understood classes of problems, like minimization. Shapes spanning the complex plane capture the added numerical challenges in solving smooth games. In this framework, we describe gradient-based methods, such as extragradient, as transformations on the spectral shape. Using this perspective, we propose an optimal algorithm for bilinear games. For smooth and strongly monotone operators, we identify a continuum between convex minimization, where acceleration is possible using Polyak's momentum, and the worst case where gradient descent is optimal. Finally, going beyond first-order methods, we propose an accelerated version of consensus optimization.
