# Boundary Cues for 3D Object Shape Recovery

arXiv: https://arxiv.org/abs/1912.11566 · HTML: https://mlsanity.com/paper/1912.11566/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 24 Dec 2019.

## Built on by (most cited first, 4 of 4)

- [Pano3D: A Holistic Benchmark and a Solid Baseline for 360o Depth Estimation](https://mlsanity.com/paper/2109.02749/) (2021)
- [Learning to Detect Semantic Boundaries with Image-level Class Labels](https://mlsanity.com/paper/2212.07579/) (2022)
- [Interactive Occlusion Boundary Estimation through Exploitation of Synthetic Data](https://mlsanity.com/paper/2408.15038/) (2024)
- [RealOOB: A Definition-Consistent Real-World Oriented Occlusion Boundary Benchmark](https://mlsanity.com/paper/2608.30820/) (2026)

## Abstract (arXiv)

Early work in computer vision considered a host of geometric cues for both shape reconstruction and recognition. However, since then, the vision community has focused heavily on shading cues for reconstruction, and moved towards data-driven approaches for recognition. In this paper, we reconsider these perhaps overlooked "boundary" cues (such as self occlusions and folds in a surface), as well as many other established constraints for shape reconstruction. In a variety of user studies and quantitative tasks, we evaluate how well these cues inform shape reconstruction (relative to each other) in terms of both shape quality and shape recognition. Our findings suggest many new directions for future research in shape reconstruction, such as automatic boundary cue detection and relaxing assumptions in shape from shading (e.g. orthographic projection, Lambertian surfaces).
