# Why Can't I Dance in the Mall? Learning to Mitigate Scene Bias in Action Recognition

arXiv: https://arxiv.org/abs/1912.05534 · HTML: https://mlsanity.com/paper/1912.05534/

## Key facts

- Cited by 117 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Dec 2019.

## Built on by (most cited first, 30 of 117)

- [MIST: Multiple Instance Self-Training Framework for Video Anomaly Detection](https://mlsanity.com/paper/2104.01633/) (2021)
- [TCLR: Temporal Contrastive Learning for Video Representation](https://mlsanity.com/paper/2101.07974/) (2021)
- [Evidential Deep Learning for Open Set Action Recognition](https://mlsanity.com/paper/2107.10161/) (2021)
- [Temporal Action Segmentation: An Analysis of Modern Techniques](https://mlsanity.com/paper/2210.10352/) (2022)
- [Temporal Query Networks for Fine-grained Video Understanding](https://mlsanity.com/paper/2104.09496/) (2021)
- [VITATECS: A Diagnostic Dataset for Temporal Concept Understanding of Video-Language Models](https://mlsanity.com/paper/2311.17404/) (2023)
- [On the Content Bias in Fr'echet Video Distance](https://mlsanity.com/paper/2404.12391/) (2024)
- [Contrast and Mix: Temporal Contrastive Video Domain Adaptation with Background Mixing](https://mlsanity.com/paper/2110.15128/) (2021)
- [Discover and Mitigate Unknown Biases with Debiasing Alternate Networks](https://mlsanity.com/paper/2207.10077/) (2022)
- [On Semantic Similarity in Video Retrieval](https://mlsanity.com/paper/2103.10095/) (2021)
- [Discover the Unknown Biased Attribute of an Image Classifier](https://mlsanity.com/paper/2104.14556/) (2021)
- [Motion-aware Contrastive Video Representation Learning via Foreground-background Merging](https://mlsanity.com/paper/2109.15130/) (2021)
- [Time-Equivariant Contrastive Video Representation Learning](https://mlsanity.com/paper/2112.03624/) (2021)
- [PASS: Protected Attribute Suppression System for Mitigating Bias in Face Recognition](https://mlsanity.com/paper/2108.03764/) (2021)
- [Using Language to Extend to Unseen Domains](https://mlsanity.com/paper/2210.09520/) (2022)
- [Learning Bias-Invariant Representation by Cross-Sample Mutual Information Minimization](https://mlsanity.com/paper/2108.05449/) (2021)
- [On Guiding Visual Attention with Language Specification](https://mlsanity.com/paper/2202.08926/) (2022)
- [GAIA: Rethinking Action Quality Assessment for AI-Generated Videos](https://mlsanity.com/paper/2406.06087/) (2024)
- [Video Pose Distillation for Few-Shot, Fine-Grained Sports Action Recognition](https://mlsanity.com/paper/2109.01305/) (2021)
- [vCLIMB: A Novel Video Class Incremental Learning Benchmark](https://mlsanity.com/paper/2201.09381/) (2022)
- [Learn2Augment: Learning to Composite Videos for Data Augmentation in Action Recognition](https://mlsanity.com/paper/2206.04790/) (2022)
- [Mitigating and Evaluating Static Bias of Action Representations in the Background and the Foreground](https://mlsanity.com/paper/2211.12883/) (2022)
- [A Deeper Dive Into What Deep Spatiotemporal Networks Encode: Quantifying Static vs. Dynamic Information](https://mlsanity.com/paper/2206.02846/) (2022)
- [Open Set Action Recognition via Multi-Label Evidential Learning](https://mlsanity.com/paper/2303.12698/) (2023)
- [Opening the Vocabulary of Egocentric Actions](https://mlsanity.com/paper/2308.11488/) (2023)
- [Understanding Video Transformers via Universal Concept Discovery](https://mlsanity.com/paper/2401.10831/) (2024)
- [Learning Representational Invariances for Data-Efficient Action Recognition](https://mlsanity.com/paper/2103.16565/) (2021)
- [MASH-VLM: Mitigating Action-Scene Hallucination in Video-LLMs through Disentangled Spatial-Temporal Representations](https://mlsanity.com/paper/2503.15871/) (2025)
- [Interpreting Physics in Video World Models](https://mlsanity.com/paper/2602.07050/) (2026)
- [Prisma: An Open Source Toolkit for Mechanistic Interpretability in Vision and Video](https://mlsanity.com/paper/2504.19475/) (2025)

## Abstract (arXiv)

Human activities often occur in specific scene contexts, e.g., playing basketball on a basketball court. Training a model using existing video datasets thus inevitably captures and leverages such bias (instead of using the actual discriminative cues). The learned representation may not generalize well to new action classes or different tasks. In this paper, we propose to mitigate scene bias for video representation learning. Specifically, we augment the standard cross-entropy loss for action classification with 1) an adversarial loss for scene types and 2) a human mask confusion loss for videos where the human actors are masked out. These two losses encourage learning representations that are unable to predict the scene types and the correct actions when there is no evidence. We validate the effectiveness of our method by transferring our pre-trained model to three different tasks, including action classification, temporal localization, and spatio-temporal action detection. Our results show consistent improvement over the baseline model without debiasing.
