# Towards Unsupervised Learning of Generative Models for 3D Controllable Image Synthesis

arXiv: https://arxiv.org/abs/1912.05237 · HTML: https://mlsanity.com/paper/1912.05237/

## Key facts

- Cited by 104 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 11 Dec 2019.

## Built on by (most cited first, 30 of 104)

- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [KITTI-360: A Novel Dataset and Benchmarks for Urban Scene Understanding in 2D and 3D](https://mlsanity.com/paper/2109.13410/) (2021)
- [LION: Latent Point Diffusion Models for 3D Shape Generation](https://mlsanity.com/paper/2210.06978/) (2022)
- [Rodin: A Generative Model for Sculpting 3D Digital Avatars Using Diffusion](https://mlsanity.com/paper/2212.06135/) (2022)
- [3D Neural Field Generation using Triplane Diffusion](https://mlsanity.com/paper/2211.16677/) (2022)
- [Learning Object-Compositional Neural Radiance Field for Editable Scene Rendering](https://mlsanity.com/paper/2109.01847/) (2021)
- [GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation](https://mlsanity.com/paper/2112.08867/) (2021)
- [Single-Stage Diffusion NeRF: A Unified Approach to 3D Generation and Reconstruction](https://mlsanity.com/paper/2304.06714/) (2023)
- [Neural Human Performer: Learning Generalizable Radiance Fields for Human Performance Rendering](https://mlsanity.com/paper/2109.07448/) (2021)
- [Illiterate DALL-E Learns to Compose](https://mlsanity.com/paper/2110.11405/) (2021)
- [VoxGRAF: Fast 3D-Aware Image Synthesis with Sparse Voxel Grids](https://mlsanity.com/paper/2206.07695/) (2022)
- [Counterfactual Generative Networks](https://mlsanity.com/paper/2101.06046/) (2021)
- [Generative Neural Articulated Radiance Fields](https://mlsanity.com/paper/2206.14314/) (2022)
- [Compositional 3D Scene Generation using Locally Conditioned Diffusion](https://mlsanity.com/paper/2303.12218/) (2023)
- [gradSim: Differentiable simulation for system identification and visuomotor control](https://mlsanity.com/paper/2104.02646/) (2021)
- [NeuralField-LDM: Scene Generation with Hierarchical Latent Diffusion Models](https://mlsanity.com/paper/2304.09787/) (2023)
- [GRAM-HD: 3D-Consistent Image Generation at High Resolution with Generative Radiance Manifolds](https://mlsanity.com/paper/2206.07255/) (2022)
- [A Shading-Guided Generative Implicit Model for Shape-Accurate 3D-Aware Image Synthesis](https://mlsanity.com/paper/2110.15678/) (2021)
- [Learning Neural Volumetric Representations of Dynamic Humans in Minutes](https://mlsanity.com/paper/2302.12237/) (2023)
- [Advances in 3D Generation: A Survey](https://mlsanity.com/paper/2401.17807/) (2024)
- [AvatarGen: A 3D Generative Model for Animatable Human Avatars](https://mlsanity.com/paper/2211.14589/) (2022)
- [CAMPARI: Camera-Aware Decomposed Generative Neural Radiance Fields](https://mlsanity.com/paper/2103.17269/) (2021)
- [AG3D: Learning to Generate 3D Avatars from 2D Image Collections](https://mlsanity.com/paper/2305.02312/) (2023)
- [CommonScenes: Generating Commonsense 3D Indoor Scenes with Scene Graph Diffusion](https://mlsanity.com/paper/2305.16283/) (2023)
- [Online Map Vectorization for Autonomous Driving: A Rasterization Perspective](https://mlsanity.com/paper/2306.10502/) (2023)
- [3D GAN Inversion for Controllable Portrait Image Animation](https://mlsanity.com/paper/2203.13441/) (2022)
- [Generative Occupancy Fields for 3D Surface-Aware Image Synthesis](https://mlsanity.com/paper/2111.00969/) (2021)
- [Geometry-Guided Progressive NeRF for Generalizable and Efficient Neural Human Rendering](https://mlsanity.com/paper/2112.04312/) (2021)
- [AniFaceGAN: Animatable 3D-Aware Face Image Generation for Video Avatars](https://mlsanity.com/paper/2210.06465/) (2022)
- [Control3D: Towards Controllable Text-to-3D Generation](https://mlsanity.com/paper/2311.05461/) (2023)

## Abstract (arXiv)

In recent years, Generative Adversarial Networks have achieved impressive results in photorealistic image synthesis. This progress nurtures hopes that one day the classical rendering pipeline can be replaced by efficient models that are learned directly from images. However, current image synthesis models operate in the 2D domain where disentangling 3D properties such as camera viewpoint or object pose is challenging. Furthermore, they lack an interpretable and controllable representation. Our key hypothesis is that the image generation process should be modeled in 3D space as the physical world surrounding us is intrinsically three-dimensional. We define the new task of 3D controllable image synthesis and propose an approach for solving it by reasoning both in 3D space and in the 2D image domain. We demonstrate that our model is able to disentangle latent 3D factors of simple multi-object scenes in an unsupervised fashion from raw images. Compared to pure 2D baselines, it allows for synthesizing scenes that are consistent wrt. changes in viewpoint or object pose. We further evaluate various 3D representations in terms of their usefulness for this challenging task.
