# DeepDeform: Learning Non-rigid RGB-D Reconstruction with Semi-supervised Data

arXiv: https://arxiv.org/abs/1912.04302 · HTML: https://mlsanity.com/paper/1912.04302/

## Key facts

- Cited by 77 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Dec 2019.

## Built on by (most cited first, 30 of 77)

- [Shape of Motion: 4D Reconstruction from a Single Video](https://mlsanity.com/paper/2407.13764/) (2024)
- [Function4D: Real-time Human Volumetric Capture from Very Sparse Consumer RGBD Sensors](https://mlsanity.com/paper/2105.01859/) (2021)
- [DynIBaR: Neural Dynamic Image-Based Rendering](https://mlsanity.com/paper/2211.11082/) (2022)
- [State of the Art on Diffusion Models for Visual Computing](https://mlsanity.com/paper/2310.07204/) (2023)
- [4DComplete: Non-Rigid Motion Estimation Beyond the Observable Surface](https://mlsanity.com/paper/2105.01905/) (2021)
- [NPMs: Neural Parametric Models for 3D Deformable Shapes](https://mlsanity.com/paper/2104.00702/) (2021)
- [Stereo4D: Learning How Things Move in 3D from Internet Stereo Videos](https://mlsanity.com/paper/2412.09621/) (2024)
- [Lepard: Learning partial point cloud matching in rigid and deformable scenes](https://mlsanity.com/paper/2111.12591/) (2021)
- [EndoSurf: Neural Surface Reconstruction of Deformable Tissues with Stereo Endoscope Videos](https://mlsanity.com/paper/2307.11307/) (2023)
- [CARTO: Category and Joint Agnostic Reconstruction of ARTiculated Objects](https://mlsanity.com/paper/2303.15782/) (2023)
- [A Survey of Non-Rigid 3D Registration](https://mlsanity.com/paper/2203.07858/) (2022)
- [Representing Long Volumetric Video with Temporal Gaussian Hierarchy](https://mlsanity.com/paper/2412.09608/) (2024)
- [Neural Surface Reconstruction of Dynamic Scenes with Monocular RGB-D Camera](https://mlsanity.com/paper/2206.15258/) (2022)
- [FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstruction](https://mlsanity.com/paper/2506.05348/) (2025)
- [Self-supervised Neural Articulated Shape and Appearance Models](https://mlsanity.com/paper/2205.08525/) (2022)
- [4DGT: Learning a 4D Gaussian Transformer Using Real-World Monocular Videos](https://mlsanity.com/paper/2506.08015/) (2025)
- [NeuralHOFusion: Neural Volumetric Rendering under Human-object Interactions](https://mlsanity.com/paper/2202.12825/) (2022)
- [Non-rigid Point Cloud Registration with Neural Deformation Pyramid](https://mlsanity.com/paper/2205.12796/) (2022)
- [DeformGS: Scene Flow in Highly Deformable Scenes for Deformable Object Manipulation](https://mlsanity.com/paper/2312.00583/) (2023)
- [Multiway Non-rigid Point Cloud Registration via Learned Functional Map Synchronization](https://mlsanity.com/paper/2111.12878/) (2021)
- [Recent Trends in 3D Reconstruction of General Non-Rigid Scenes](https://mlsanity.com/paper/2403.15064/) (2024)
- [OcclusionFusion: Occlusion-aware Motion Estimation for Real-time Dynamic 3D Reconstruction](https://mlsanity.com/paper/2203.07977/) (2022)
- [Human Performance Capture from Monocular Video in the Wild](https://mlsanity.com/paper/2111.14672/) (2021)
- [Instant-NVR: Instant Neural Volumetric Rendering for Human-object Interactions from Monocular RGBD Stream](https://mlsanity.com/paper/2304.03184/) (2023)
- [Total-Recon: Deformable Scene Reconstruction for Embodied View Synthesis](https://mlsanity.com/paper/2304.12317/) (2023)
- [iTACO: Interactable Digital Twins of Articulated Objects from Casually Captured RGBD Videos](https://mlsanity.com/paper/2506.08334/) (2025)
- [GarmentTracking: Category-Level Garment Pose Tracking](https://mlsanity.com/paper/2303.13913/) (2023)
- [Deep Graph-based Spatial Consistency for Robust Non-rigid Point Cloud Registration](https://mlsanity.com/paper/2303.09950/) (2023)
- [DGS-LRM: Real-Time Deformable 3D Gaussian Reconstruction From Monocular Videos](https://mlsanity.com/paper/2506.09997/) (2025)
- [4DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussians](https://mlsanity.com/paper/2505.22859/) (2025)

## Abstract (arXiv)

Applying data-driven approaches to non-rigid 3D reconstruction has been difficult, which we believe can be attributed to the lack of a large-scale training corpus. Unfortunately, this method fails for important cases such as highly non-rigid deformations. We first address this problem of lack of data by introducing a novel semi-supervised strategy to obtain dense inter-frame correspondences from a sparse set of annotations. This way, we obtain a large dataset of 400 scenes, over 390,000 RGB-D frames, and 5,533 densely aligned frame pairs; in addition, we provide a test set along with several metrics for evaluation. Based on this corpus, we introduce a data-driven non-rigid feature matching approach, which we integrate into an optimization-based reconstruction pipeline. Here, we propose a new neural network that operates on RGB-D frames, while maintaining robustness under large non-rigid deformations and producing accurate predictions. Our approach significantly outperforms existing non-rigid reconstruction methods that do not use learned data terms, as well as learning-based approaches that only use self-supervision.
