# 6-DOF Grasping for Target-driven Object Manipulation in Clutter

arXiv: https://arxiv.org/abs/1912.03628 · HTML: https://mlsanity.com/paper/1912.03628/

## Key facts

- Cited by 70 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Dec 2019.

## Built on by (most cited first, 30 of 70)

- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [Where2Act: From Pixels to Actions for Articulated 3D Objects](https://mlsanity.com/paper/2101.02692/) (2021)
- [SE(3)-DiffusionFields: Learning smooth cost functions for joint grasp and motion optimization through diffusion](https://mlsanity.com/paper/2209.03855/) (2022)
- [HomeRobot: Open-Vocabulary Mobile Manipulation](https://mlsanity.com/paper/2306.11565/) (2023)
- [ManipulaTHOR: A Framework for Visual Object Manipulation](https://mlsanity.com/paper/2104.11213/) (2021)
- [GNFactor: Multi-Task Real Robot Learning with Generalizable Neural Feature Fields](https://mlsanity.com/paper/2308.16891/) (2023)
- [BundleTrack: 6D Pose Tracking for Novel Objects without Instance or Category-Level 3D Models](https://mlsanity.com/paper/2108.00516/) (2021)
- [NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis](https://mlsanity.com/paper/2301.08556/) (2023)
- [Motion Policy Networks](https://mlsanity.com/paper/2210.12209/) (2022)
- [StructDiffusion: Language-Guided Creation of Physically-Valid Structures using Unseen Objects](https://mlsanity.com/paper/2211.04604/) (2022)
- [DexDiffuser: Generating Dexterous Grasps with Diffusion Models](https://mlsanity.com/paper/2402.02989/) (2024)
- [Unseen Object Amodal Instance Segmentation via Hierarchical Occlusion Modeling](https://mlsanity.com/paper/2109.11103/) (2021)
- [M2T2: Multi-Task Masked Transformer for Object-centric Pick and Place](https://mlsanity.com/paper/2311.00926/) (2023)
- [Deep Generative Models in Robotics: A Survey on Learning from Multimodal Demonstrations](https://mlsanity.com/paper/2408.04380/) (2024)
- [A Survey of Embodied Learning for Object-Centric Robotic Manipulation](https://mlsanity.com/paper/2408.11537/) (2024)
- [NeRP: Neural Rearrangement Planning for Unknown Objects](https://mlsanity.com/paper/2106.01352/) (2021)
- [A Joint Modeling of Vision-Language-Action for Target-oriented Grasping in Clutter](https://mlsanity.com/paper/2302.12610/) (2023)
- [INVIGORATE: Interactive Visual Grounding and Grasping in Clutter](https://mlsanity.com/paper/2108.11092/) (2021)
- [GraspGen: A Diffusion-based Framework for 6-DOF Grasping with On-Generator Training](https://mlsanity.com/paper/2507.13097/) (2025)
- [DDGC: Generative Deep Dexterous Grasping in Clutter](https://mlsanity.com/paper/2103.04783/) (2021)
- [Learning to Grasp the Ungraspable with Emergent Extrinsic Dexterity](https://mlsanity.com/paper/2211.01500/) (2022)
- [A Joint Network for Grasp Detection Conditioned on Natural Language Commands](https://mlsanity.com/paper/2104.00492/) (2021)
- [DNAct: Diffusion Guided Multi-Task 3D Policy Learning](https://mlsanity.com/paper/2403.04115/) (2024)
- [CabiNet: Scaling Neural Collision Detection for Object Rearrangement with Procedural Scene Generation](https://mlsanity.com/paper/2304.09302/) (2023)
- [ICGNet: A Unified Approach for Instance-Centric Grasping](https://mlsanity.com/paper/2401.09939/) (2024)
- [Language-Driven 6-DoF Grasp Detection Using Negative Prompt Guidance](https://mlsanity.com/paper/2407.13842/) (2024)
- [RICE: Refining Instance Masks in Cluttered Environments with Graph Neural Networks](https://mlsanity.com/paper/2106.15711/) (2021)
- [Towards Open-World Grasping with Large Vision-Language Models](https://mlsanity.com/paper/2406.18722/) (2024)

## Abstract (arXiv)

Grasping in cluttered environments is a fundamental but challenging robotic skill. It requires both reasoning about unseen object parts and potential collisions with the manipulator. Most existing data-driven approaches avoid this problem by limiting themselves to top-down planar grasps which is insufficient for many real-world scenarios and greatly limits possible grasps. We present a method that plans 6-DOF grasps for any desired object in a cluttered scene from partial point cloud observations. Our method achieves a grasp success of 80.3%, outperforming baseline approaches by 17.6% and clearing 9 cluttered table scenes (which contain 23 unknown objects and 51 picks in total) on a real robotic platform. By using our learned collision checking module, we can even reason about effective grasp sequences to retrieve objects that are not immediately accessible. Supplementary video can be found at https://youtu.be/w0B5S-gCsJk.
