# Just Ask:An Interactive Learning Framework for Vision and Language Navigation

arXiv: https://arxiv.org/abs/1912.00915 · HTML: https://mlsanity.com/paper/1912.00915/

## Key facts

- Cited by 53 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Dec 2019.

## Built on by (most cited first, 30 of 53)

- [TEACh: Task-driven Embodied Agents that Chat](https://mlsanity.com/paper/2110.00534/) (2021)
- [Vision-and-Language Navigation: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2203.12667/) (2022)
- [Discuss Before Moving: Visual Language Navigation via Multi-expert Discussions](https://mlsanity.com/paper/2309.11382/) (2023)
- [Toward General-Purpose Robots via Foundation Models: A Survey and Meta-Analysis](https://mlsanity.com/paper/2312.08782/) (2023)
- [Vision-and-Language Navigation Today and Tomorrow: A Survey in the Era of Foundation Models](https://mlsanity.com/paper/2407.07035/) (2024)
- [DialFRED: Dialogue-Enabled Agents for Embodied Instruction Following](https://mlsanity.com/paper/2202.13330/) (2022)
- [Vision-Language Navigation: A Survey and Taxonomy](https://mlsanity.com/paper/2108.11544/) (2021)
- [Asking the Right Question at the Right Time: Human and Model Uncertainty Guidance to Ask Clarification Questions](https://mlsanity.com/paper/2402.06509/) (2024)
- [Core Challenges in Embodied Vision-Language Planning](https://mlsanity.com/paper/2106.13948/) (2021)
- [Learning to Execute Actions or Ask Clarification Questions](https://mlsanity.com/paper/2204.08373/) (2022)
- [AVLEN: Audio-Visual-Language Embodied Navigation in 3D Environments](https://mlsanity.com/paper/2210.07940/) (2022)
- [A Survey on Human-aware Robot Navigation](https://mlsanity.com/paper/2106.11650/) (2021)
- [Ask4Help: Learning to Leverage an Expert for Embodied Tasks](https://mlsanity.com/paper/2211.09960/) (2022)
- [Alexa Arena: A User-Centric Interactive Platform for Embodied AI](https://mlsanity.com/paper/2303.01586/) (2023)
- [Meta-Explore: Exploratory Hierarchical Vision-and-Language Navigation Using Scene Object Spectrum Grounding](https://mlsanity.com/paper/2303.04077/) (2023)
- [ReSpAct: Harmonizing Reasoning, Speaking, and Acting Towards Building Large Language Model-Based Conversational AI Agents](https://mlsanity.com/paper/2411.00927/) (2024)
- [CAVEN: An Embodied Conversational Agent for Efficient Audio-Visual Navigation in Noisy Environments](https://mlsanity.com/paper/2306.04047/) (2023)
- [VISITRON: Visual Semantics-Aligned Interactively Trained Object-Navigator](https://mlsanity.com/paper/2105.11589/) (2021)
- [Dialog Acts for Task-Driven Embodied Agents](https://mlsanity.com/paper/2209.12953/) (2022)
- [MLANet: Multi-Level Attention Network with Sub-instruction for Continuous Vision-and-Language Navigation](https://mlsanity.com/paper/2303.01396/) (2023)
- [Don't Copy the Teacher: Data and Model Challenges in Embodied Dialogue](https://mlsanity.com/paper/2210.04443/) (2022)
- [Encode-Store-Retrieve: Augmenting Human Memory through Language-Encoded Egocentric Perception](https://mlsanity.com/paper/2308.05822/) (2023)
- [Vision-Language Navigation with Embodied Intelligence: A Survey](https://mlsanity.com/paper/2402.14304/) (2024)
- [AmbiK: Dataset of Ambiguous Tasks in Kitchen Environment](https://mlsanity.com/paper/2506.04089/) (2025)
- [Collaborative Instance Object Navigation: Leveraging Uncertainty-Awareness to Minimize Human-Agent Dialogues](https://mlsanity.com/paper/2412.01250/) (2024)
- [Single-Modal Entropy based Active Learning for Visual Question Answering](https://mlsanity.com/paper/2110.10906/) (2021)
- [Semantic Map-based Generation of Navigation Instructions](https://mlsanity.com/paper/2403.19603/) (2024)
- [Vision-Language Navigation with Continual Learning](https://mlsanity.com/paper/2409.02561/) (2024)
- [NavQ: Learning a Q-Model for Foresighted Vision-and-Language Navigation](https://mlsanity.com/paper/2510.16457/) (2025)
- [VISTAv2: World Imagination for Indoor Vision-and-Language Navigation](https://mlsanity.com/paper/2512.00041/) (2025)

## Abstract (arXiv)

In the vision and language navigation task, the agent may encounter ambiguous situations that are hard to interpret by just relying on visual information and natural language instructions. We propose an interactive learning framework to endow the agent with the ability to ask for users' help in such situations. As part of this framework, we investigate multiple learning approaches for the agent with different levels of complexity. The simplest model-confusion-based method lets the agent ask questions based on its confusion, relying on the predefined confidence threshold of a next action prediction model. To build on this confusion-based method, the agent is expected to demonstrate more sophisticated reasoning such that it discovers the timing and locations to interact with a human. We achieve this goal using reinforcement learning (RL) with a proposed reward shaping term, which enables the agent to ask questions only when necessary. The success rate can be boosted by at least 15% with only one question asked on average during the navigation. Furthermore, we show that the RL agent is capable of adjusting dynamically to noisy human responses. Finally, we design a continual learning strategy, which can be viewed as a data augmentation method, for the agent to improve further utilizing its interaction history with a human. We demonstrate the proposed strategy is substantially more realistic and data-efficient compared to previously proposed pre-exploration techniques.
