# End-to-End Trainable Non-Collaborative Dialog System

arXiv: https://arxiv.org/abs/1911.10742 · HTML: https://mlsanity.com/paper/1911.10742/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 Nov 2019.

## Built on by (most cited first, 19 of 19)

- [Prompting and Evaluating Large Language Models for Proactive Dialogues: Clarification, Target-guided, and Non-collaboration](https://mlsanity.com/paper/2305.13626/) (2023)
- [A Survey on Proactive Dialogue Systems: Problems, Methods, and Prospects](https://mlsanity.com/paper/2305.02750/) (2023)
- [CaSiNo: A Corpus of Campsite Negotiation Dialogues for Automatic Negotiation Systems](https://mlsanity.com/paper/2103.15721/) (2021)
- [Towards Human-centered Proactive Conversational Agents](https://mlsanity.com/paper/2404.12670/) (2024)
- [Let's Negotiate! A Survey of Negotiation Dialogue Systems](https://mlsanity.com/paper/2212.09072/) (2022)
- [DialoGraph: Incorporating Interpretable Strategy-Graph Networks into Negotiation Dialogues](https://mlsanity.com/paper/2106.00920/) (2021)
- [DialogStudio: Towards Richest and Most Diverse Unified Dataset Collection for Conversational AI](https://mlsanity.com/paper/2307.10172/) (2023)
- [COOPER: Coordinating Specialized Agents towards a Complex Dialogue Goal](https://mlsanity.com/paper/2312.11792/) (2023)
- [End-to-end Task-oriented Dialogue: A Survey of Tasks, Methods, and Future Directions](https://mlsanity.com/paper/2311.09008/) (2023)
- [Social Influence Dialogue Systems: A Survey of Datasets and Models For Social Influence Tasks](https://mlsanity.com/paper/2210.05664/) (2022)
- [Seamlessly Integrating Factual Information and Social Content with Persuasive Dialogue](https://mlsanity.com/paper/2203.07657/) (2022)
- [A Student-Teacher Architecture for Dialog Domain Adaptation under the Meta-Learning Setting](https://mlsanity.com/paper/2104.02689/) (2021)
- [Designing an Automatic Agent for Repeated Language based Persuasion Games](https://mlsanity.com/paper/2105.04976/) (2021)
- [We Argue to Agree: Towards Personality-Driven Argumentation-Based Negotiation Dialogue Systems for Tourism](https://mlsanity.com/paper/2509.11118/) (2025)
- [DEUX: An Attribute-Guided Framework for Sociable Recommendation Dialog Systems](https://mlsanity.com/paper/2105.00825/) (2021)
- [Towards a Neural Era in Dialogue Management for Collaboration: A Literature Survey](https://mlsanity.com/paper/2307.09021/) (2023)
- [Let's Negotiate! A Survey of Negotiation Dialogue Systems](https://mlsanity.com/paper/2402.01097/) (2024)
- [Proactive User Information Acquisition via Chats on User-Favored Topics](https://mlsanity.com/paper/2504.07698/) (2025)
- [DIPLOMAT: Dialogue-Span-Aware Direct Preference Optimization for Polite Persuasive Workplace Negotiation Dialogues](https://mlsanity.com/paper/2609.22256/) (2026)

## Abstract (arXiv)

End-to-end task-oriented dialog models have achieved promising performance on collaborative tasks where users willingly coordinate with the system to complete a given task. While in non-collaborative settings, for example, negotiation and persuasion, users and systems do not share a common goal. As a result, compared to collaborate tasks, people use social content to build rapport and trust in these non-collaborative settings in order to advance their goals. To handle social content, we introduce a hierarchical intent annotation scheme, which can be generalized to different non-collaborative dialog tasks. Building upon TransferTransfo (Wolf et al. 2019), we propose an end-to-end neural network model to generate diverse coherent responses. Our model utilizes intent and semantic slots as the intermediate sentence representation to guide the generation process. In addition, we design a filter to select appropriate responses based on whether these intermediate representations fit the designed task and conversation constraints. Our non-collaborative dialog model guides users to complete the task while simultaneously keeps them engaged. We test our approach on our newly proposed ANTISCAM dataset and an existing PERSUASIONFORGOOD dataset. Both automatic and human evaluations suggest that our model outperforms multiple baselines in these two non-collaborative tasks.
