# SAL: Sign Agnostic Learning of Shapes from Raw Data

arXiv: https://arxiv.org/abs/1911.10414 · HTML: https://mlsanity.com/paper/1911.10414/

## Key facts

- Cited by 390 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 23 Nov 2019.

## Built on by (most cited first, 30 of 390)

- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [Efficient Geometry-aware 3D Generative Adversarial Networks](https://mlsanity.com/paper/2112.07945/) (2021)
- [Volume Rendering of Neural Implicit Surfaces](https://mlsanity.com/paper/2106.12052/) (2021)
- [Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstruction](https://mlsanity.com/paper/2109.00512/) (2021)
- [Neural Fields in Visual Computing and Beyond](https://mlsanity.com/paper/2111.11426/) (2021)
- [MonoSDF: Exploring Monocular Geometric Cues for Neural Implicit Surface Reconstruction](https://mlsanity.com/paper/2206.00665/) (2022)
- [Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesis](https://mlsanity.com/paper/2111.04276/) (2021)
- [Dynamic View Synthesis from Dynamic Monocular Video](https://mlsanity.com/paper/2105.06468/) (2021)
- [Advances in Neural Rendering](https://mlsanity.com/paper/2111.05849/) (2021)
- [NeuS2: Fast Learning of Neural Implicit Surfaces for Multi-view Reconstruction](https://mlsanity.com/paper/2212.05231/) (2022)
- [StyleSDF: High-Resolution 3D-Consistent Image and Geometry Generation](https://mlsanity.com/paper/2112.11427/) (2021)
- [3D Neural Field Generation using Triplane Diffusion](https://mlsanity.com/paper/2211.16677/) (2022)
- [I M Avatar: Implicit Morphable Head Avatars from Videos](https://mlsanity.com/paper/2112.07471/) (2021)
- [SNARF: Differentiable Forward Skinning for Animating Non-Rigid Neural Implicit Shapes](https://mlsanity.com/paper/2104.03953/) (2021)
- [GRAM: Generative Radiance Manifolds for 3D-Aware Image Generation](https://mlsanity.com/paper/2112.08867/) (2021)
- [Geo-Neus: Geometry-Consistent Neural Implicit Surfaces Learning for Multi-view Reconstruction](https://mlsanity.com/paper/2205.15848/) (2022)
- [Shape As Points: A Differentiable Poisson Solver](https://mlsanity.com/paper/2106.03452/) (2021)
- [COTR: Correspondence Transformer for Matching Across Images](https://mlsanity.com/paper/2103.14167/) (2021)
- [SparseNeuS: Fast Generalizable Neural Surface Reconstruction from Sparse Views](https://mlsanity.com/paper/2206.05737/) (2022)
- [NeRO: Neural Geometry and BRDF Reconstruction of Reflective Objects from Multiview Images](https://mlsanity.com/paper/2305.17398/) (2023)
- [BACON: Band-limited Coordinate Networks for Multiscale Scene Representation](https://mlsanity.com/paper/2112.04645/) (2021)
- [Modulated Periodic Activations for Generalizable Local Functional Representations](https://mlsanity.com/paper/2104.03960/) (2021)
- [Improving neural implicit surfaces geometry with patch warping](https://mlsanity.com/paper/2112.09648/) (2021)
- [Neural Wavelet-domain Diffusion for 3D Shape Generation](https://mlsanity.com/paper/2209.08725/) (2022)
- [NeuRIS: Neural Reconstruction of Indoor Scenes Using Normal Priors](https://mlsanity.com/paper/2206.13597/) (2022)
- [Neural 3D Scene Reconstruction with the Manhattan-world Assumption](https://mlsanity.com/paper/2205.02836/) (2022)
- [iSDF: Real-Time Neural Signed Distance Fields for Robot Perception](https://mlsanity.com/paper/2204.02296/) (2022)
- [LEAP: Learning Articulated Occupancy of People](https://mlsanity.com/paper/2104.06849/) (2021)
- [Neural Lumigraph Rendering](https://mlsanity.com/paper/2103.11571/) (2021)
- [Neural Parts: Learning Expressive 3D Shape Abstractions with Invertible Neural Networks](https://mlsanity.com/paper/2103.10429/) (2021)

## Abstract (arXiv)

Recently, neural networks have been used as implicit representations for surface reconstruction, modelling, learning, and generation. So far, training neural networks to be implicit representations of surfaces required training data sampled from a ground-truth signed implicit functions such as signed distance or occupancy functions, which are notoriously hard to compute. In this paper we introduce Sign Agnostic Learning (SAL), a deep learning approach for learning implicit shape representations directly from raw, unsigned geometric data, such as point clouds and triangle soups. We have tested SAL on the challenging problem of surface reconstruction from an un-oriented point cloud, as well as end-to-end human shape space learning directly from raw scans dataset, and achieved state of the art reconstructions compared to current approaches. We believe SAL opens the door to many geometric deep learning applications with real-world data, alleviating the usual painstaking, often manual pre-process.
