# Planning with Goal-Conditioned Policies

arXiv: https://arxiv.org/abs/1911.08453 · HTML: https://mlsanity.com/paper/1911.08453/

## Key facts

- Cited by 149 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Nov 2019.

## Built on by (most cited first, 30 of 149)

- [Contrastive Learning as Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2206.07568/) (2022)
- [OGBench: Benchmarking Offline Goal-Conditioned RL](https://mlsanity.com/paper/2410.20092/) (2024)
- [ArCHer: Training Language Model Agents via Hierarchical Multi-Turn RL](https://mlsanity.com/paper/2402.19446/) (2024)
- [HIQL: Offline Goal-Conditioned RL with Latent States as Actions](https://mlsanity.com/paper/2307.11949/) (2023)
- [Goal-Conditioned Reinforcement Learning with Imagined Subgoals](https://mlsanity.com/paper/2107.00541/) (2021)
- [MaskViT: Masked Visual Pre-Training for Video Prediction](https://mlsanity.com/paper/2206.11894/) (2022)
- [Latent Plans for Task-Agnostic Offline Reinforcement Learning](https://mlsanity.com/paper/2209.08959/) (2022)
- [Augmenting Reinforcement Learning with Behavior Primitives for Diverse Manipulation Tasks](https://mlsanity.com/paper/2110.03655/) (2021)
- [How Far I'll Go: Offline Goal-Conditioned Reinforcement Learning via f-Advantage Regression](https://mlsanity.com/paper/2206.03023/) (2022)
- [UMPNet: Universal Manipulation Policy Network for Articulated Objects](https://mlsanity.com/paper/2109.05668/) (2021)
- [Diffusion Reward: Learning Rewards via Conditional Video Diffusion](https://mlsanity.com/paper/2312.14134/) (2023)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [Hierarchical Planning Through Goal-Conditioned Offline Reinforcement Learning](https://mlsanity.com/paper/2205.11790/) (2022)
- [Landmark-Guided Subgoal Generation in Hierarchical Reinforcement Learning](https://mlsanity.com/paper/2110.13625/) (2021)
- [DiffSkill: Skill Abstraction from Differentiable Physics for Deformable Object Manipulations with Tools](https://mlsanity.com/paper/2203.17275/) (2022)
- [RT-Affordance: Affordances are Versatile Intermediate Representations for Robot Manipulation](https://mlsanity.com/paper/2411.02704/) (2024)
- [What Drives Success in Physical Planning with Joint-Embedding Predictive World Models?](https://mlsanity.com/paper/2512.24497/) (2025)
- [GenHowTo: Learning to Generate Actions and State Transformations from Instructional Videos](https://mlsanity.com/paper/2312.07322/) (2023)
- [Bisimulation Makes Analogies in Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2204.13060/) (2022)
- [Planning to Practice: Efficient Online Fine-Tuning by Composing Goals in Latent Space](https://mlsanity.com/paper/2205.08129/) (2022)
- [Offline Reinforcement Learning for Visual Navigation](https://mlsanity.com/paper/2212.08244/) (2022)
- [Model-Based Reinforcement Learning via Latent-Space Collocation](https://mlsanity.com/paper/2106.13229/) (2021)
- [AnyMorph: Learning Transferable Polices By Inferring Agent Morphology](https://mlsanity.com/paper/2206.12279/) (2022)
- [TempoRL: Learning When to Act](https://mlsanity.com/paper/2106.05262/) (2021)
- [Generalization with Lossy Affordances: Leveraging Broad Offline Data for Learning Visuomotor Tasks](https://mlsanity.com/paper/2210.06601/) (2022)
- [Learning Goal-Conditioned Policies Offline with Self-Supervised Reward Shaping](https://mlsanity.com/paper/2301.02099/) (2023)
- [Universal Visual Decomposer: Long-Horizon Manipulation Made Easy](https://mlsanity.com/paper/2310.08581/) (2023)
- [Implicit Finite-Horizon Approximation and Efficient Optimal Algorithms for Stochastic Shortest Path](https://mlsanity.com/paper/2106.08377/) (2021)
- [Learning Stochastic Shortest Path with Linear Function Approximation](https://mlsanity.com/paper/2110.12727/) (2021)
- [Successor Feature Landmarks for Long-Horizon Goal-Conditioned Reinforcement Learning](https://mlsanity.com/paper/2111.09858/) (2021)

## Abstract (arXiv)

Planning methods can solve temporally extended sequential decision making problems by composing simple behaviors. However, planning requires suitable abstractions for the states and transitions, which typically need to be designed by hand. In contrast, model-free reinforcement learning (RL) can acquire behaviors from low-level inputs directly, but often struggles with temporally extended tasks. Can we utilize reinforcement learning to automatically form the abstractions needed for planning, thus obtaining the best of both approaches? We show that goal-conditioned policies learned with RL can be incorporated into planning, so that a planner can focus on which states to reach, rather than how those states are reached. However, with complex state observations such as images, not all inputs represent valid states. We therefore also propose using a latent variable model to compactly represent the set of valid states for the planner, so that the policies provide an abstraction of actions, and the latent variable model provides an abstraction of states. We compare our method with planning-based and model-free methods and find that our method significantly outperforms prior work when evaluated on image-based robot navigation and manipulation tasks that require non-greedy, multi-staged behavior.
