# Visual Dialogue State Tracking for Question Generation

arXiv: https://arxiv.org/abs/1911.07928 · HTML: https://mlsanity.com/paper/1911.07928/

## Key facts

- Cited by 13 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Nov 2019.

## Built on by (most cited first, 13 of 13)

- [Long-Horizon Dialogue Understanding for Role Identification in the Game of Avalon with Large Language Models](https://mlsanity.com/paper/2311.05720/) (2023)
- [Learning Better Visual Dialog Agents with Pretrained Visual-Linguistic Representation](https://mlsanity.com/paper/2105.11541/) (2021)
- [Unified Questioner Transformer for Descriptive Question Generation in Goal-Oriented Visual Dialogue](https://mlsanity.com/paper/2106.15550/) (2021)
- [Multimodal Dialogue State Tracking](https://mlsanity.com/paper/2206.07898/) (2022)
- [Looking for Confirmations: An Effective and Human-Like Visual Dialogue Strategy](https://mlsanity.com/paper/2109.05312/) (2021)
- [OLViT: Multi-Modal State Tracking via Attention-Based Embeddings for Video-Grounded Dialog](https://mlsanity.com/paper/2402.13146/) (2024)
- [Multi-Modal Video Dialog State Tracking in the Wild](https://mlsanity.com/paper/2407.02218/) (2024)
- [The Interplay of Task Success and Dialogue Quality: An in-depth Evaluation in Task-Oriented Visual Dialogues](https://mlsanity.com/paper/2103.11151/) (2021)
- [InViG: Benchmarking Interactive Visual Grounding with 500K Human-Robot Interactions](https://mlsanity.com/paper/2310.12147/) (2023)
- [SInViG: A Self-Evolving Interactive Visual Agent for Human-Robot Interaction](https://mlsanity.com/paper/2402.11792/) (2024)
- [Converse, Focus and Guess -- Towards Multi-Document Driven Dialogue](https://mlsanity.com/paper/2102.02435/) (2021)
- [Enhancing Visual Dialog State Tracking through Iterative Object-Entity Alignment in Multi-Round Conversations](https://mlsanity.com/paper/2408.06725/) (2024)
- [Multi-Modal Dialogue State Tracking for Playing GuessWhich Game](https://mlsanity.com/paper/2408.08431/) (2024)

## Abstract (arXiv)

GuessWhat?! is a visual dialogue task between a guesser and an oracle. The guesser aims to locate an object supposed by the oracle oneself in an image by asking a sequence of Yes/No questions. Asking proper questions with the progress of dialogue is vital for achieving successful final guess. As a result, the progress of dialogue should be properly represented and tracked. Previous models for question generation pay less attention on the representation and tracking of dialogue states, and therefore are prone to asking low quality questions such as repeated questions. This paper proposes visual dialogue state tracking (VDST) based method for question generation. A visual dialogue state is defined as the distribution on objects in the image as well as representations of objects. Representations of objects are updated with the change of the distribution on objects. An object-difference based attention is used to decode new question. The distribution on objects is updated by comparing the question-answer pair and objects. Experimental results on GuessWhat?! dataset show that our model significantly outperforms existing methods and achieves new state-of-the-art performance. It is also noticeable that our model reduces the rate of repeated questions from more than 50% to 21.9% compared with previous state-of-the-art methods.
