# Data-efficient Co-Adaptation of Morphology and Behaviour with Deep Reinforcement Learning

arXiv: https://arxiv.org/abs/1911.06832 · HTML: https://mlsanity.com/paper/1911.06832/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 15 Nov 2019.

## Built on by (most cited first, 30 of 37)

- [Embodied Intelligence via Learning and Evolution](https://mlsanity.com/paper/2102.02202/) (2021)
- [An End-to-End Differentiable Framework for Contact-Aware Robot Design](https://mlsanity.com/paper/2107.07501/) (2021)
- [Transform2Act: Learning a Transform-and-Control Policy for Efficient Agent Design](https://mlsanity.com/paper/2110.03659/) (2021)
- [Task-Agnostic Morphology Evolution](https://mlsanity.com/paper/2102.13100/) (2021)
- [Combining Evolution and Deep Reinforcement Learning for Policy Search: a Survey](https://mlsanity.com/paper/2203.14009/) (2022)
- [Learning Modular Robot Control Policies](https://mlsanity.com/paper/2105.10049/) (2021)
- [Searching for High-Value Molecules Using Reinforcement Learning and Transformers](https://mlsanity.com/paper/2310.02902/) (2023)
- [From Universal Humanoid Control to Automatic Physically Valid Character Creation](https://mlsanity.com/paper/2206.09286/) (2022)
- [The Effects of Learning in Morphologically Evolving Robot Systems](https://mlsanity.com/paper/2111.09851/) (2021)
- [VLMgineer: Vision Language Models as Robotic Toolsmiths](https://mlsanity.com/paper/2507.12644/) (2025)
- [Dynamics-Guided Diffusion Model for Sensor-less Robot Manipulator Design](https://mlsanity.com/paper/2402.15038/) (2024)
- [MORPH: Design Co-optimization with Reinforcement Learning via a Differentiable Hardware Model Proxy](https://mlsanity.com/paper/2309.17227/) (2023)
- [Learning to Design and Use Tools for Robotic Manipulation](https://mlsanity.com/paper/2311.00754/) (2023)
- [Efficient Hyperparameter Optimization for Physics-based Character Animation](https://mlsanity.com/paper/2104.12365/) (2021)
- [Curriculum Reinforcement Learning via Morphology-Environment Co-Evolution](https://mlsanity.com/paper/2309.12529/) (2023)
- [House of Dextra: Cross-embodied Co-design for Dexterous Hands](https://mlsanity.com/paper/2512.03743/) (2025)
- [Embodied Co-Design for Rapidly Evolving Agents: Taxonomy, Frontiers, and Challenges](https://mlsanity.com/paper/2512.04770/) (2025)
- [Co-Imitation: Learning Design and Behaviour by Imitation](https://mlsanity.com/paper/2209.01207/) (2022)
- [Reinforcement Learning for Efficient Design and Control Co-optimisation of Energy Systems](https://mlsanity.com/paper/2406.19825/) (2024)
- [What Robot do I Need? Fast Co-Adaptation of Morphology and Control using Graph Neural Networks](https://mlsanity.com/paper/2111.02371/) (2021)
- [The Introspective Agent: Interdependence of Strategy, Physiology, and Sensing for Embodied Agents](https://mlsanity.com/paper/2201.00411/) (2022)
- [C^2:Co-design of Robots via Concurrent Networks Coupling Online and Offline Reinforcement Learning](https://mlsanity.com/paper/2209.06579/) (2022)
- [ECoDe: A Sample-Efficient Method for Co-Design of Robotic Agents](https://mlsanity.com/paper/2309.04085/) (2023)
- [Toward Humanoid Brain-Body Co-design: Joint Optimization of Control and Morphology for Fall Recovery](https://mlsanity.com/paper/2510.22336/) (2025)
- [Shape Your Body: Value Gradients for Multi-Embodiment Robot Design](https://mlsanity.com/paper/2606.00702/) (2026)
- [Efficient and Diverse Generative Robot Designs using Evolution and Intrinsic Motivation](https://mlsanity.com/paper/2411.18423/) (2024)
- [Efficient Knowledge Transfer for Jump-Starting Control Policy Learning of Multirotors through Physics-Aware Neural Architectures](https://mlsanity.com/paper/2602.15533/) (2026)
- [An Empirical Study on the Computation Budget of Co-Optimization of Robot Design and Control in Simulation](https://mlsanity.com/paper/2409.08621/) (2024)
- [Zero-Shot Context Generalization in Reinforcement Learning from Few Training Contexts](https://mlsanity.com/paper/2507.07348/) (2025)
- [Efficient Morphology-Aware Policy Transfer to New Embodiments](https://mlsanity.com/paper/2508.03660/) (2025)

## Abstract (arXiv)

Humans and animals are capable of quickly learning new behaviours to solve new tasks. Yet, we often forget that they also rely on a highly specialized morphology that co-adapted with motor control throughout thousands of years. Although compelling, the idea of co-adapting morphology and behaviours in robots is often unfeasible because of the long manufacturing times, and the need to re-design an appropriate controller for each morphology. In this paper, we propose a novel approach to automatically and efficiently co-adapt a robot morphology and its controller. Our approach is based on recent advances in deep reinforcement learning, and specifically the soft actor critic algorithm. Key to our approach is the possibility of leveraging previously tested morphologies and behaviors to estimate the performance of new candidate morphologies. As such, we can make full use of the information available for making more informed decisions, with the ultimate goal of achieving a more data-efficient co-adaptation (i.e., reducing the number of morphologies and behaviors tested). Simulated experiments show that our approach requires drastically less design prototypes to find good morphology-behaviour combinations, making this method particularly suitable for future co-adaptation of robot designs in the real world.
