# Experience-Embedded Visual Foresight

arXiv: https://arxiv.org/abs/1911.05071 · HTML: https://mlsanity.com/paper/1911.05071/

## Key facts

- Cited by 21 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 12 Nov 2019.

## Built on by (most cited first, 21 of 21)

- [V-JEPA 2: Self-Supervised Video Models Enable Understanding, Prediction and Planning](https://mlsanity.com/paper/2506.09985/) (2025)
- [MT-Opt: Continuous Multi-Task Robotic Reinforcement Learning at Scale](https://mlsanity.com/paper/2104.08212/) (2021)
- [How to Train Your Robot with Deep Reinforcement Learning; Lessons We've Learned](https://mlsanity.com/paper/2102.02915/) (2021)
- [A Survey of Zero-shot Generalisation in Deep Reinforcement Learning](https://mlsanity.com/paper/2111.09794/) (2021)
- [Learning Language-Conditioned Robot Behavior from Offline Data and Crowd-Sourced Annotation](https://mlsanity.com/paper/2109.01115/) (2021)
- [3D Neural Scene Representations for Visuomotor Control](https://mlsanity.com/paper/2107.04004/) (2021)
- [Offline Reinforcement Learning from Images with Latent Space Models](https://mlsanity.com/paper/2012.11547/) (2020)
- [Learning from Reward-Free Offline Data: A Case for Planning with Latent Dynamics Models](https://mlsanity.com/paper/2502.14819/) (2025)
- [DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2308.07498/) (2023)
- [SwingBot: Learning Physical Features from In-hand Tactile Exploration for Dynamic Swing-up Manipulation](https://mlsanity.com/paper/2101.11812/) (2021)
- [Stabilizing Contrastive RL: Techniques for Robotic Goal Reaching from Offline Data](https://mlsanity.com/paper/2306.03346/) (2023)
- [Model-Based Control with Sparse Neural Dynamics](https://mlsanity.com/paper/2312.12791/) (2023)
- [On the Feasibility of Cross-Task Transfer with Model-Based Reinforcement Learning](https://mlsanity.com/paper/2210.10763/) (2022)
- [Example-Driven Model-Based Reinforcement Learning for Solving Long-Horizon Visuomotor Tasks](https://mlsanity.com/paper/2109.10312/) (2021)
- [Tell Me What's Next: Textual Foresight for Generic UI Representations](https://mlsanity.com/paper/2406.07822/) (2024)
- [UNeMo: Collaborative Visual-Language Reasoning and Navigation via a Multimodal World Model](https://mlsanity.com/paper/2511.18845/) (2025)
- [A Simple Approach to Continual Learning by Transferring Skill Parameters](https://mlsanity.com/paper/2110.10255/) (2021)
- [Randomized-to-Canonical Model Predictive Control for Real-world Visual Robotic Manipulation](https://mlsanity.com/paper/2207.01840/) (2022)
- [T3VIP: Transformation-based 3D Video Prediction](https://mlsanity.com/paper/2209.11693/) (2022)
- [Enactive Artificial Intelligence: Subverting Gender Norms in Robot-Human Interaction](https://mlsanity.com/paper/2301.08741/) (2023)
- [IMPASTO: Integrating Model-Based Planning with Learned Dynamics Models for Robotic Oil Painting Reproduction](https://mlsanity.com/paper/2603.29315/) (2026)

## Abstract (arXiv)

Visual foresight gives an agent a window into the future, which it can use to anticipate events before they happen and plan strategic behavior. Although impressive results have been achieved on video prediction in constrained settings, these models fail to generalize when confronted with unfamiliar real-world objects. In this paper, we tackle the generalization problem via fast adaptation, where we train a prediction model to quickly adapt to the observed visual dynamics of a novel object. Our method, Experience-embedded Visual Foresight (EVF), jointly learns a fast adaptation module, which encodes observed trajectories of the new object into a vector embedding, and a visual prediction model, which conditions on this embedding to generate physically plausible predictions. For evaluation, we compare our method against baselines on video prediction and benchmark its utility on two real-world control tasks. We show that our method is able to quickly adapt to new visual dynamics and achieves lower error than the baselines when manipulating novel objects.
