# Accurate Vision-based Manipulation through Contact Reasoning

arXiv: https://arxiv.org/abs/1911.03112 · HTML: https://mlsanity.com/paper/1911.03112/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Nov 2019.

## Built on by (most cited first, 5 of 5)

- [Robot Skill Adaptation via Soft Actor-Critic Gaussian Mixture Models](https://mlsanity.com/paper/2111.13129/) (2021)
- [GAF: Gaussian Action Field as a 4D Representation for Dynamic World Modeling in Robotic Manipulation](https://mlsanity.com/paper/2506.14135/) (2025)
- [A Differentiable Recipe for Learning Visual Non-Prehensile Planar Manipulation](https://mlsanity.com/paper/2111.05318/) (2021)
- [Incremental Few-Shot Adaptation for Non-Prehensile Object Manipulation using Parallelizable Physics Simulators](https://mlsanity.com/paper/2409.13228/) (2024)
- [Robust Unscented Kalman Filtering via Recurrent Meta-Adaptation of Sigma-Point Weights](https://mlsanity.com/paper/2603.04360/) (2026)

## Abstract (arXiv)

Planning contact interactions is one of the core challenges of many robotic tasks. Optimizing contact locations while taking dynamics into account is computationally costly and, in environments that are only partially observable, executing contact-based tasks often suffers from low accuracy. We present an approach that addresses these two challenges for the problem of vision-based manipulation. First, we propose to disentangle contact from motion optimization. Thereby, we improve planning efficiency by focusing computation on promising contact locations. Second, we use a hybrid approach for perception and state estimation that combines neural networks with a physically meaningful state representation. In simulation and real-world experiments on the task of planar pushing, we show that our method is more efficient and achieves a higher manipulation accuracy than previous vision-based approaches.
