# SIMMC: Situated Interactive Multi-Modal Conversational Data Collection And Evaluation Platform

arXiv: https://arxiv.org/abs/1911.02690 · HTML: https://mlsanity.com/paper/1911.02690/

## Key facts

- Cited by 5 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 7 Nov 2019.

## Built on by (most cited first, 5 of 5)

- [Interactive Grounded Language Understanding in a Collaborative Environment: IGLU 2021](https://mlsanity.com/paper/2205.02388/) (2022)
- [NeurIPS 2021 Competition IGLU: Interactive Grounded Language Understanding in a Collaborative Environment](https://mlsanity.com/paper/2110.06536/) (2021)
- [CGoDial: A Large-Scale Benchmark for Chinese Goal-oriented Dialog Evaluation](https://mlsanity.com/paper/2211.11617/) (2022)
- [UNITER-Based Situated Coreference Resolution with Rich Multimodal Input](https://mlsanity.com/paper/2112.03521/) (2021)
- [Multi-Task Learning for Situated Multi-Domain End-to-End Dialogue Systems](https://mlsanity.com/paper/2110.05221/) (2021)

## Abstract (arXiv)

As digital virtual assistants become ubiquitous, it becomes increasingly important to understand the situated behaviour of users as they interact with these assistants. To this end, we introduce SIMMC, an extension to ParlAI for multi-modal conversational data collection and system evaluation. SIMMC simulates an immersive setup, where crowd workers are able to interact with environments constructed in AI Habitat or Unity while engaging in a conversation. The assistant in SIMMC can be a crowd worker or Artificial Intelligent (AI) agent. This enables both (i) a multi-player / Wizard of Oz setting for data collection, or (ii) a single player mode for model / system evaluation. We plan to open-source a situated conversational data-set collected on this platform for the Conversational AI research community.
