# HEMlets Pose: Learning Part-Centric Heatmap Triplets for Accurate 3D Human Pose Estimation

arXiv: https://arxiv.org/abs/1910.12032 · HTML: https://mlsanity.com/paper/1910.12032/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 26 Oct 2019.

## Built on by (most cited first, 30 of 50)

- [A-NeRF: Articulated Neural Radiance Fields for Learning Human Shape, Appearance, and Pose](https://mlsanity.com/paper/2102.06199/) (2021)
- [MotionBERT: A Unified Perspective on Learning Human Motion Representations](https://mlsanity.com/paper/2210.06551/) (2022)
- [Human Pose Regression with Residual Log-likelihood Estimation](https://mlsanity.com/paper/2107.11291/) (2021)
- [DiffPose: Toward More Reliable 3D Pose Estimation](https://mlsanity.com/paper/2211.16940/) (2022)
- [Graph Stacked Hourglass Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2103.16385/) (2021)
- [PoseAug: A Differentiable Pose Augmentation Framework for 3D Human Pose Estimation](https://mlsanity.com/paper/2105.02465/) (2021)
- [Human-Art: A Versatile Human-Centric Dataset Bridging Natural and Artificial Scenes](https://mlsanity.com/paper/2303.02760/) (2023)
- [MotionAGFormer: Enhancing 3D Human Pose Estimation with a Transformer-GCNFormer Network](https://mlsanity.com/paper/2310.16288/) (2023)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [GLA-GCN: Global-local Adaptive Graph Convolutional Network for 3D Human Pose Estimation from Monocular Video](https://mlsanity.com/paper/2307.05853/) (2023)
- [Faster VoxelPose: Real-time 3D Human Pose Estimation by Orthographic Projection](https://mlsanity.com/paper/2207.10955/) (2022)
- [ElePose: Unsupervised 3D Human Pose Estimation by Predicting Camera Elevation and Learning Normalizing Flows on 2D Poses](https://mlsanity.com/paper/2112.07088/) (2021)
- [DiffuPose: Monocular 3D Human Pose Estimation via Denoising Diffusion Probabilistic Model](https://mlsanity.com/paper/2212.02796/) (2022)
- [KAMA: 3D Keypoint Aware Body Mesh Articulation](https://mlsanity.com/paper/2104.13502/) (2021)
- [DART: Articulated Hand Model with Diverse Accessories and Rich Textures](https://mlsanity.com/paper/2210.07650/) (2022)
- [Adaptive Multi-view and Temporal Fusing Transformer for 3D Human Pose Estimation](https://mlsanity.com/paper/2110.05092/) (2021)
- [Pose-Oriented Transformer with Uncertainty-Guided Refinement for 2D-to-3D Human Pose Estimation](https://mlsanity.com/paper/2302.07408/) (2023)
- [Hierarchical Graph Networks for 3D Human Pose Estimation](https://mlsanity.com/paper/2111.11927/) (2021)
- [Everybody Is Unique: Towards Unbiased Human Mesh Recovery](https://mlsanity.com/paper/2107.06239/) (2021)
- [Jointformer: Single-Frame Lifting Transformer with Error Prediction and Refinement for 3D Human Pose Estimation](https://mlsanity.com/paper/2208.03704/) (2022)
- [Progressive Multi-view Human Mesh Recovery with Self-Supervision](https://mlsanity.com/paper/2212.05223/) (2022)
- [Deep Monocular 3D Human Pose Estimation via Cascaded Dimension-Lifting](https://mlsanity.com/paper/2104.03520/) (2021)
- [H-MoRe: Learning Human-centric Motion Representation for Action Analysis](https://mlsanity.com/paper/2504.10676/) (2025)
- [HopFIR: Hop-wise GraphFormer with Intragroup Joint Refinement for 3D Human Pose Estimation](https://mlsanity.com/paper/2302.14581/) (2023)
- [3D Human Pose Estimation Using M"obius Graph Convolutional Networks](https://mlsanity.com/paper/2203.10554/) (2022)
- [HumMUSS: Human Motion Understanding using State Space Models](https://mlsanity.com/paper/2404.10880/) (2024)
- [Human Body Pose Estimation for Gait Identification: A Comprehensive Survey of Datasets and Models](https://mlsanity.com/paper/2305.13765/) (2023)
- [Lifting 2D Human Pose to 3D with Domain Adapted 3D Body Concept](https://mlsanity.com/paper/2111.11969/) (2021)
- [Human Modelling and Pose Estimation Overview](https://mlsanity.com/paper/2406.19290/) (2024)
- [DC-GNet: Deep Mesh Relation Capturing Graph Convolution Network for 3D Human Shape Reconstruction](https://mlsanity.com/paper/2108.12384/) (2021)

## Abstract (arXiv)

Estimating 3D human pose from a single image is a challenging task. This work attempts to address the uncertainty of lifting the detected 2D joints to the 3D space by introducing an intermediate state - Part-Centric Heatmap Triplets (HEMlets), which shortens the gap between the 2D observation and the 3D interpretation. The HEMlets utilize three joint-heatmaps to represent the relative depth information of the end-joints for each skeletal body part. In our approach, a Convolutional Network (ConvNet) is first trained to predict HEMlests from the input image, followed by a volumetric joint-heatmap regression. We leverage on the integral operation to extract the joint locations from the volumetric heatmaps, guaranteeing end-to-end learning. Despite the simplicity of the network design, the quantitative comparisons show a significant performance improvement over the best-of-grade method (by 20% on Human3.6M). The proposed method naturally supports training with "in-the-wild" images, where only weakly-annotated relative depth information of skeletal joints is available. This further improves the generalization ability of our model, as validated by qualitative comparisons on outdoor images.
