# Game-theoretic Modeling of Traffic in Unsignalized Intersection Network for Autonomous Vehicle Control Verification and Validation

arXiv: https://arxiv.org/abs/1910.07141 · HTML: https://mlsanity.com/paper/1910.07141/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 16 Oct 2019.

## Built on by (most cited first, 8 of 8)

- [Reward-Driven Automated Curriculum Learning for Interaction-Aware Self-Driving at Unsignalized Intersections](https://mlsanity.com/paper/2403.13674/) (2024)
- [Autonomous Driving at Unsignalized Intersections: A Review of Decision-Making Challenges and Reinforcement Learning-Based Solutions](https://mlsanity.com/paper/2409.13144/) (2024)
- [Learning Human Rewards by Inferring Their Latent Intelligence Levels in Multi-Agent Games: A Theory-of-Mind Approach with Application to Driving Data](https://mlsanity.com/paper/2103.04289/) (2021)
- [Bilevel Multi-Armed Bandit-Based Hierarchical Reinforcement Learning for Interaction-Aware Self-Driving at Unsignalized Intersections](https://mlsanity.com/paper/2502.03960/) (2025)
- [IR-STP: Enhancing Autonomous Driving with Interaction Reasoning in Spatio-Temporal Planning](https://mlsanity.com/paper/2311.02850/) (2023)
- [A Conflicts-free, Speed-lossless KAN-based Reinforcement Learning Decision System for Interactive Driving in Roundabouts](https://mlsanity.com/paper/2408.08242/) (2024)
- [Energy-Efficient Autonomous Driving Using Cognitive Driver Behavioral Models and Reinforcement Learning](https://mlsanity.com/paper/2111.13966/) (2021)
- [Autonomous Vehicle Decision-Making Framework for Considering Malicious Behavior at Unsignalized Intersections](https://mlsanity.com/paper/2409.17162/) (2024)

## Abstract (arXiv)

For a foreseeable future, autonomous vehicles (AVs) will operate in traffic together with human-driven vehicles. Their planning and control systems need extensive testing, including early-stage testing in simulations where the interactions among autonomous/human-driven vehicles are represented. Motivated by the need for such simulation tools, we propose a game-theoretic approach to modeling vehicle interactions, in particular, for urban traffic environments with unsignalized intersections. We develop traffic models with heterogeneous (in terms of their driving styles) and interactive vehicles based on our proposed approach, and use them for virtual testing, evaluation, and calibration of AV control systems. For illustration, we consider two AV control approaches, analyze their characteristics and performance based on the simulation results with our developed traffic models, and optimize the parameters of one of them.
