# Linear-Quadratic Mean-Field Reinforcement Learning: Convergence of Policy Gradient Methods

arXiv: https://arxiv.org/abs/1910.04295 · HTML: https://mlsanity.com/paper/1910.04295/

## Key facts

- Cited by 28 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 9 Oct 2019.

## Built on by (most cited first, 28 of 28)

- [Efficient Model-Based Multi-Agent Mean-Field Reinforcement Learning](https://mlsanity.com/paper/2107.04050/) (2021)
- [On the Approximation of Cooperative Heterogeneous Multi-Agent Reinforcement Learning (MARL) using Mean Field Control (MFC)](https://mlsanity.com/paper/2109.04024/) (2021)
- [Mean-Field Multi-Agent Reinforcement Learning: A Decentralized Network Approach](https://mlsanity.com/paper/2108.02731/) (2021)
- [Recent Developments in Machine Learning Methods for Stochastic Control and Games](https://mlsanity.com/paper/2303.10257/) (2023)
- [Actor-Critic learning for mean-field control in continuous time](https://mlsanity.com/paper/2303.06993/) (2023)
- [Reinforcement Learning for Mean Field Games, with Applications to Economics](https://mlsanity.com/paper/2106.13755/) (2021)
- [A Survey on Large-Population Systems and Scalable Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2209.03859/) (2022)
- [Learning Decentralized Partially Observable Mean Field Control for Artificial Collective Behavior](https://mlsanity.com/paper/2307.06175/) (2023)
- [Towards a Theoretical Foundation of Policy Optimization for Learning Control Policies](https://mlsanity.com/paper/2210.04810/) (2022)
- [Full error analysis of policy gradient learning algorithms for exploratory linear quadratic mean-field control problem in continuous time with common noise](https://mlsanity.com/paper/2408.02489/) (2024)
- [Mean-Field Approximation of Cooperative Constrained Multi-Agent Reinforcement Learning (CMARL)](https://mlsanity.com/paper/2209.07437/) (2022)
- [Safe Model-Based Multi-Agent Mean-Field Reinforcement Learning](https://mlsanity.com/paper/2306.17052/) (2023)
- [Learning Zero-Sum Linear Quadratic Games with Improved Sample Complexity and Last-Iterate Convergence](https://mlsanity.com/paper/2309.04272/) (2023)
- [Mean Field LQG Social Optimization: A Reinforcement Learning Approach](https://mlsanity.com/paper/2410.15119/) (2024)
- [Model-free policy gradient for discrete-time mean-field control](https://mlsanity.com/paper/2601.11217/) (2026)
- [Policy Gradient for Continuous-Time Mean-Field Control](https://mlsanity.com/paper/2605.20718/) (2026)
- [Exploration noise for learning linear-quadratic mean field games](https://mlsanity.com/paper/2107.00839/) (2021)
- [Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspective](https://mlsanity.com/paper/2403.11345/) (2024)
- [Analysis of Multiscale Reinforcement Q-Learning Algorithms for Mean Field Control Games](https://mlsanity.com/paper/2405.17017/) (2024)
- [Convergence of Actor-Critic Learning for Mean Field Games and Mean Field Control in Continuous Spaces](https://mlsanity.com/paper/2511.06812/) (2025)
- [Adversarial Attacks in Cooperative AI](https://mlsanity.com/paper/2111.14833/) (2021)
- [Learning to Stop: Deep Learning for Mean Field Optimal Stopping](https://mlsanity.com/paper/2410.08850/) (2024)
- [Policy Optimization for Continuous-time Linear-Quadratic Graphon Mean Field Games](https://mlsanity.com/paper/2506.05894/) (2025)
- [Mean-Field Reinforcement Learning without Synchrony](https://mlsanity.com/paper/2602.18026/) (2026)
- [Mean-Field PhiBE: Continuous-Time Mean-Field Reinforcement Learning from Discrete-Time Data](https://mlsanity.com/paper/2606.26498/) (2026)
- [Why does the two-timescale Q-learning converge to different mean field solutions? A unified convergence analysis](https://mlsanity.com/paper/2404.04357/) (2024)
- [Data-Driven Network LQG Mean Field Games with Heterogeneous Populations via Integral Reinforcement Learning](https://mlsanity.com/paper/2602.14339/) (2026)
- [Randomized Transport Maps for Model-Free Policy-Gradient Mean-Field Control](https://mlsanity.com/paper/2610.11619/) (2026)

## Abstract (arXiv)

We investigate reinforcement learning in the setting of Markov decision processes for a large number of exchangeable agents interacting in a mean field manner. Applications include, for example, the control of a large number of robots communicating through a central unit dispatching the optimal policy computed by maximizing an aggregate reward. An approximate solution is obtained by learning the optimal policy of a generic agent interacting with the statistical distribution of the states and actions of the other agents. We first provide a full analysis this discrete-time mean field control problem. We then rigorously prove the convergence of exact and model-free policy gradient methods in a mean-field linear-quadratic setting and establish bounds on the rates of convergence. We also provide graphical evidence of the convergence based on implementations of our algorithms.
