# Conceptualize and Infer User Needs in E-commerce

arXiv: https://arxiv.org/abs/1910.03295 · HTML: https://mlsanity.com/paper/1910.03295/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 8 Oct 2019.

## Built on by (most cited first, 1 of 1)

- [Pretrained Embeddings for E-commerce Machine Learning: When it Fails and Why?](https://mlsanity.com/paper/2304.04330/) (2023)

## Abstract (arXiv)

Understanding latent user needs beneath shopping behaviors is critical to e-commercial applications. Without a proper definition of user needs in e-commerce, most industry solutions are not driven directly by user needs at current stage, which prevents them from further improving user satisfaction. Representing implicit user needs explicitly as nodes like "outdoor barbecue" or "keep warm for kids" in a knowledge graph, provides new imagination for various e- commerce applications. Backed by such an e-commerce knowledge graph, we propose a supervised learning algorithm to conceptualize user needs from their transaction history as "concept" nodes in the graph and infer those concepts for each user through a deep attentive model. Offline experiments demonstrate the effectiveness and stability of our model, and online industry strength tests show substantial advantages of such user needs understanding.
