# Strategizing against No-regret Learners

arXiv: https://arxiv.org/abs/1909.13861 · HTML: https://mlsanity.com/paper/1909.13861/

## Key facts

- Cited by 50 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 Sep 2019.

## Built on by (most cited first, 30 of 50)

- [U-Calibration: Forecasting for an Unknown Agent](https://mlsanity.com/paper/2307.00168/) (2023)
- [Strategizing against Learners in Bayesian Games](https://mlsanity.com/paper/2205.08562/) (2022)
- [Fast swap regret minimization and applications to approximate correlated equilibria](https://mlsanity.com/paper/2310.19647/) (2023)
- [Calibrated Stackelberg Games: Learning Optimal Commitments Against Calibrated Agents](https://mlsanity.com/paper/2306.02704/) (2023)
- [Contracting with a Learning Agent](https://mlsanity.com/paper/2401.16198/) (2024)
- [Auctions Between Regret-Minimizing Agents](https://mlsanity.com/paper/2110.11855/) (2021)
- [Is Learning in Games Good for the Learners?](https://mlsanity.com/paper/2305.19496/) (2023)
- [How and Why to Manipulate Your Own Agent: On the Incentives of Users of Learning Agents](https://mlsanity.com/paper/2112.07640/) (2021)
- [Full Swap Regret and Discretized Calibration](https://mlsanity.com/paper/2502.09332/) (2025)
- [Diversified Recommendations for Agents with Adaptive Preferences](https://mlsanity.com/paper/2210.07773/) (2022)
- [Strategizing against No-Regret Learners in First-Price Auctions](https://mlsanity.com/paper/2402.08637/) (2024)
- [Maximizing utility in multi-agent environments by anticipating the behavior of other learners](https://mlsanity.com/paper/2407.04889/) (2024)
- [Swap Regret and Correlated Equilibria Beyond Normal-Form Games](https://mlsanity.com/paper/2502.20229/) (2025)
- [Persuading a Behavioral Agent: Approximately Best Responding and Learning](https://mlsanity.com/paper/2302.03719/) (2023)
- [Strategically-Robust Learning Algorithms for Bidding in First-Price Auctions](https://mlsanity.com/paper/2402.07363/) (2024)
- [Algorithmic Collusion Without Threats](https://mlsanity.com/paper/2409.03956/) (2024)
- [Adversarial Attacks on Adversarial Bandits](https://mlsanity.com/paper/2301.12595/) (2023)
- [Generalized Principal-Agent Problem with a Learning Agent](https://mlsanity.com/paper/2402.09721/) (2024)
- [Nearly-Optimal Bandit Learning in Stackelberg Games with Side Information](https://mlsanity.com/paper/2502.00204/) (2025)
- [Impact of Decentralized Learning on Player Utilities in Stackelberg Games](https://mlsanity.com/paper/2403.00188/) (2024)
- [Is Knowledge Power? On the (Im)possibility of Learning from Strategic Interactions](https://mlsanity.com/paper/2408.08272/) (2024)
- [Should Decision-Makers Reveal Classifiers in Online Strategic Classification?](https://mlsanity.com/paper/2506.01936/) (2025)
- [Rate-Preserving Reductions for Blackwell Approachability](https://mlsanity.com/paper/2406.07585/) (2024)
- [Learning and Computation of Phi-Equilibria at the Frontier of Tractability](https://mlsanity.com/paper/2502.18582/) (2025)
- [Games with Payments between Learning Agents](https://mlsanity.com/paper/2405.20880/) (2024)
- [Learning to Play Against Unknown Opponents](https://mlsanity.com/paper/2412.18297/) (2024)
- [Proximal Regret and Proximal Correlated Equilibria: A New Tractable Solution Concept for Online Learning and Games](https://mlsanity.com/paper/2511.01852/) (2025)
- [Strategizing against Q-learners: A Control-theoretical Approach](https://mlsanity.com/paper/2403.08906/) (2024)
- [Learning to Steer Markovian Agents under Model Uncertainty](https://mlsanity.com/paper/2407.10207/) (2024)
- [Best of Both Worlds: Regret Minimization versus Minimax Play](https://mlsanity.com/paper/2502.11673/) (2025)

## Abstract (arXiv)

How should a player who repeatedly plays a game against a no-regret learner strategize to maximize his utility? We study this question and show that under some mild assumptions, the player can always guarantee himself a utility of at least what he would get in a Stackelberg equilibrium of the game. When the no-regret learner has only two actions, we show that the player cannot get any higher utility than the Stackelberg equilibrium utility. But when the no-regret learner has more than two actions and plays a mean-based no-regret strategy, we show that the player can get strictly higher than the Stackelberg equilibrium utility. We provide a characterization of the optimal game-play for the player against a mean-based no-regret learner as a solution to a control problem. When the no-regret learner's strategy also guarantees him a no-swap regret, we show that the player cannot get anything higher than a Stackelberg equilibrium utility.
