# Why Does Hierarchy (Sometimes) Work So Well in Reinforcement Learning?

arXiv: https://arxiv.org/abs/1909.10618 · HTML: https://mlsanity.com/paper/1909.10618/

## Key facts

- Cited by 68 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 23 Sep 2019.

## Built on by (most cited first, 30 of 68)

- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [A Survey of Exploration Methods in Reinforcement Learning](https://mlsanity.com/paper/2109.00157/) (2021)
- [Simple Hierarchical Planning with Diffusion](https://mlsanity.com/paper/2401.02644/) (2024)
- [Horizon Reduction Makes RL Scalable](https://mlsanity.com/paper/2506.04168/) (2025)
- [Skill-based Model-based Reinforcement Learning](https://mlsanity.com/paper/2207.07560/) (2022)
- [Learning Robust Autonomous Navigation and Locomotion for Wheeled-Legged Robots](https://mlsanity.com/paper/2405.01792/) (2024)
- [Hierarchical Skills for Efficient Exploration](https://mlsanity.com/paper/2110.10809/) (2021)
- [An information-theoretic perspective on intrinsic motivation in reinforcement learning: a survey](https://mlsanity.com/paper/2209.08890/) (2022)
- [Discovery of Options via Meta-Learned Subgoals](https://mlsanity.com/paper/2102.06741/) (2021)
- [Hierarchical World Models as Visual Whole-Body Humanoid Controllers](https://mlsanity.com/paper/2405.18418/) (2024)
- [Value Function Spaces: Skill-Centric State Abstractions for Long-Horizon Reasoning](https://mlsanity.com/paper/2111.03189/) (2021)
- [Learning Transferable Motor Skills with Hierarchical Latent Mixture Policies](https://mlsanity.com/paper/2112.05062/) (2021)
- [Causality-driven Hierarchical Structure Discovery for Reinforcement Learning](https://mlsanity.com/paper/2210.06964/) (2022)
- [Active Hierarchical Exploration with Stable Subgoal Representation Learning](https://mlsanity.com/paper/2105.14750/) (2021)
- [Collect & Infer -- a fresh look at data-efficient Reinforcement Learning](https://mlsanity.com/paper/2108.10273/) (2021)
- [Horizon Generalization in Reinforcement Learning](https://mlsanity.com/paper/2501.02709/) (2025)
- [Hierarchical Imitation Learning with Vector Quantized Models](https://mlsanity.com/paper/2301.12962/) (2023)
- [Efficient Robotic Policy Learning via Latent Space Backward Planning](https://mlsanity.com/paper/2505.06861/) (2025)
- [Discrete Factorial Representations as an Abstraction for Goal Conditioned Reinforcement Learning](https://mlsanity.com/paper/2211.00247/) (2022)
- [Flattening Hierarchies with Policy Bootstrapping](https://mlsanity.com/paper/2505.14975/) (2025)
- [Adjacency constraint for efficient hierarchical reinforcement learning](https://mlsanity.com/paper/2111.00213/) (2021)
- [Learning from Guided Play: Improving Exploration for Adversarial Imitation Learning with Simple Auxiliary Tasks](https://mlsanity.com/paper/2301.00051/) (2022)
- [Hieros: Hierarchical Imagination on Structured State Space Sequence World Models](https://mlsanity.com/paper/2310.05167/) (2023)
- [Natural Language-conditioned Reinforcement Learning with Inside-out Task Language Development and Translation](https://mlsanity.com/paper/2302.09368/) (2023)
- [Learning Minimally-Violating Continuous Control for Infeasible Linear Temporal Logic Specifications](https://mlsanity.com/paper/2210.01162/) (2022)
- [SkillS: Adaptive Skill Sequencing for Efficient Temporally-Extended Exploration](https://mlsanity.com/paper/2211.13743/) (2022)
- [Provable Hierarchy-Based Meta-Reinforcement Learning](https://mlsanity.com/paper/2110.09507/) (2021)
- [Developing cooperative policies for multi-stage reinforcement learning tasks](https://mlsanity.com/paper/2205.05230/) (2022)
- [Challenges to Solving Combinatorially Hard Long-Horizon Deep RL Tasks](https://mlsanity.com/paper/2206.01812/) (2022)
- [Hierarchically Composing Level Generators for the Creation of Complex Structures](https://mlsanity.com/paper/2302.01561/) (2023)

## Abstract (arXiv)

Hierarchical reinforcement learning has demonstrated significant success at solving difficult reinforcement learning (RL) tasks. Previous works have motivated the use of hierarchy by appealing to a number of intuitive benefits, including learning over temporally extended transitions, exploring over temporally extended periods, and training and exploring in a more semantically meaningful action space, among others. However, in fully observed, Markovian settings, it is not immediately clear why hierarchical RL should provide benefits over standard "shallow" RL architectures. In this work, we isolate and evaluate the claimed benefits of hierarchical RL on a suite of tasks encompassing locomotion, navigation, and manipulation. Surprisingly, we find that most of the observed benefits of hierarchy can be attributed to improved exploration, as opposed to easier policy learning or imposed hierarchical structures. Given this insight, we present exploration techniques inspired by hierarchy that achieve performance competitive with hierarchical RL while at the same time being much simpler to use and implement.
