# Triplet-Aware Scene Graph Embeddings

arXiv: https://arxiv.org/abs/1909.09256 · HTML: https://mlsanity.com/paper/1909.09256/

## Key facts

- Cited by 4 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Sep 2019.

## Built on by (most cited first, 4 of 4)

- [A Comprehensive Survey of Scene Graphs: Generation and Application](https://mlsanity.com/paper/2104.01111/) (2021)
- [Probabilistic Debiasing of Scene Graphs](https://mlsanity.com/paper/2211.06444/) (2022)
- [Scene Graph Embeddings Using Relative Similarity Supervision](https://mlsanity.com/paper/2104.02381/) (2021)
- [Targeted Therapy in Data Removal: Object Unlearning Based on Scene Graphs](https://mlsanity.com/paper/2412.00067/) (2024)

## Abstract (arXiv)

Scene graphs have become an important form of structured knowledge for tasks such as for image generation, visual relation detection, visual question answering, and image retrieval. While visualizing and interpreting word embeddings is well understood, scene graph embeddings have not been fully explored. In this work, we train scene graph embeddings in a layout generation task with different forms of supervision, specifically introducing triplet super-vision and data augmentation. We see a significant performance increase in both metrics that measure the goodness of layout prediction, mean intersection-over-union (mIoU)(52.3% vs. 49.2%) and relation score (61.7% vs. 54.1%),after the addition of triplet supervision and data augmentation. To understand how these different methods affect the scene graph representation, we apply several new visualization and evaluation methods to explore the evolution of the scene graph embedding. We find that triplet supervision significantly improves the embedding separability, which is highly correlated with the performance of the layout prediction model.
