# Pose-aware Multi-level Feature Network for Human Object Interaction Detection

arXiv: https://arxiv.org/abs/1909.08453 · HTML: https://mlsanity.com/paper/1909.08453/

## Key facts

- Cited by 88 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 18 Sep 2019.

## Built on by (most cited first, 30 of 88)

- [H2O: Two Hands Manipulating Objects for First Person Interaction Recognition](https://mlsanity.com/paper/2104.11181/) (2021)
- [HOTR: End-to-End Human-Object Interaction Detection with Transformers](https://mlsanity.com/paper/2104.13682/) (2021)
- [QPIC: Query-Based Pairwise Human-Object Interaction Detection with Image-Wide Contextual Information](https://mlsanity.com/paper/2103.05399/) (2021)
- [End-to-End Human Object Interaction Detection with HOI Transformer](https://mlsanity.com/paper/2103.04503/) (2021)
- [GEN-VLKT: Simplify Association and Enhance Interaction Understanding for HOI Detection](https://mlsanity.com/paper/2203.13954/) (2022)
- [Mining the Benefits of Two-stage and One-stage HOI Detection](https://mlsanity.com/paper/2108.05077/) (2021)
- [Reformulating HOI Detection as Adaptive Set Prediction](https://mlsanity.com/paper/2103.05983/) (2021)
- [Detecting Human-Object Interaction via Fabricated Compositional Learning](https://mlsanity.com/paper/2103.08214/) (2021)
- [Affordance Transfer Learning for Human-Object Interaction Detection](https://mlsanity.com/paper/2104.02867/) (2021)
- [HOICLIP: Efficient Knowledge Transfer for HOI Detection with Vision-Language Models](https://mlsanity.com/paper/2303.15786/) (2023)
- [Glance and Gaze: Inferring Action-aware Points for One-Stage Human-Object Interaction Detection](https://mlsanity.com/paper/2104.05269/) (2021)
- [Recent Advances in Monocular 2D and 3D Human Pose Estimation: A Deep Learning Perspective](https://mlsanity.com/paper/2104.11536/) (2021)
- [ViPLO: Vision Transformer based Pose-Conditioned Self-Loop Graph for Human-Object Interaction Detection](https://mlsanity.com/paper/2304.08114/) (2023)
- [Interactiveness Field in Human-Object Interactions](https://mlsanity.com/paper/2204.07718/) (2022)
- [Human-Object Interaction Detection via Disentangled Transformer](https://mlsanity.com/paper/2204.09290/) (2022)
- [Efficient Adaptive Human-Object Interaction Detection with Concept-guided Memory](https://mlsanity.com/paper/2309.03696/) (2023)
- [What to look at and where: Semantic and Spatial Refined Transformer for detecting human-object interactions](https://mlsanity.com/paper/2204.00746/) (2022)
- [MSTR: Multi-Scale Transformer for End-to-End Human-Object Interaction Detection](https://mlsanity.com/paper/2203.14709/) (2022)
- [Mining Cross-Person Cues for Body-Part Interactiveness Learning in HOI Detection](https://mlsanity.com/paper/2207.14192/) (2022)
- [Visual Relationship Detection Using Part-and-Sum Transformers with Composite Queries](https://mlsanity.com/paper/2105.02170/) (2021)
- [UnionDet: Union-Level Detector Towards Real-Time Human-Object Interaction Detection](https://mlsanity.com/paper/2312.12664/) (2023)
- [FGAHOI: Fine-Grained Anchors for Human-Object Interaction Detection](https://mlsanity.com/paper/2301.04019/) (2023)
- [QAHOI: Query-Based Anchors for Human-Object Interaction Detection](https://mlsanity.com/paper/2112.08647/) (2021)
- [HAKE: A Knowledge Engine Foundation for Human Activity Understanding](https://mlsanity.com/paper/2202.06851/) (2022)
- [Open-World Human-Object Interaction Detection via Multi-modal Prompts](https://mlsanity.com/paper/2406.07221/) (2024)
- [Neural-Logic Human-Object Interaction Detection](https://mlsanity.com/paper/2311.09817/) (2023)
- [Detecting Human-Object Interactions with Object-Guided Cross-Modal Calibrated Semantics](https://mlsanity.com/paper/2202.00259/) (2022)
- [Category-Aware Transformer Network for Better Human-Object Interaction Detection](https://mlsanity.com/paper/2204.04911/) (2022)
- [Boosting Human-Object Interaction Detection with Text-to-Image Diffusion Model](https://mlsanity.com/paper/2305.12252/) (2023)
- [MG-LLaVA: Towards Multi-Granularity Visual Instruction Tuning](https://mlsanity.com/paper/2406.17770/) (2024)

## Abstract (arXiv)

Reasoning human object interactions is a core problem in human-centric scene understanding and detecting such relations poses a unique challenge to vision systems due to large variations in human-object configurations, multiple co-occurring relation instances and subtle visual difference between relation categories. To address those challenges, we propose a multi-level relation detection strategy that utilizes human pose cues to capture global spatial configurations of relations and as an attention mechanism to dynamically zoom into relevant regions at human part level. Specifically, we develop a multi-branch deep network to learn a pose-augmented relation representation at three semantic levels, incorporating interaction context, object features and detailed semantic part cues. As a result, our approach is capable of generating robust predictions on fine-grained human object interactions with interpretable outputs. Extensive experimental evaluations on public benchmarks show that our model outperforms prior methods by a considerable margin, demonstrating its efficacy in handling complex scenes.
