# Mature GAIL: Imitation Learning for Low-level and High-dimensional Input using Global Encoder and Cost Transformation

arXiv: https://arxiv.org/abs/1909.03200 · HTML: https://mlsanity.com/paper/1909.03200/

## Key facts

- No citing papers in the map yet (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 10 of its 19 references that are in the map.
- First posted on arXiv 7 Sep 2019.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 10 of 10)

- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [OpenAI Gym](https://mlsanity.com/paper/1606.01540/) (2016)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [World Models](https://mlsanity.com/paper/1803.10122/) (2018)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Deep Reinforcement Learning framework for Autonomous Driving](https://mlsanity.com/paper/1704.02532/) (2017)
- [Variational Discriminator Bottleneck: Improving Imitation Learning, Inverse RL, and GANs by Constraining Information Flow](https://mlsanity.com/paper/1810.00821/) (2018)
- [Control of Memory, Active Perception, and Action in Minecraft](https://mlsanity.com/paper/1605.09128/) (2016)
- [Directed-Info GAIL: Learning Hierarchical Policies from Unsegmented Demonstrations using Directed Information](https://mlsanity.com/paper/1810.01266/) (2018)

## Abstract (arXiv)

Recently, GAIL framework and various variants have shown remarkable possibilities for solving practical MDP problems. However, detailed researches of low-level, and high-dimensional state input in this framework, such as image sequences, has not been conducted. Furthermore, the cost function learned in the traditional GAIL frame-work only lies on a negative range, acting as a non-penalized reward and making the agent difficult to learn the optimal policy. In this paper, we propose a new algorithm based on the GAIL framework that includes a global encoder and the reward penalization mechanism. The global encoder solves two issues that arise when applying GAIL framework to high-dimensional image state. Also, it is shown that the penalization mechanism provides more adequate reward to the agent, resulting in stable performance improvement. Our approach's potential can be backed up by the fact that it is generally applicable to variants of GAIL framework. We conducted in-depth experiments by applying our methods to various variants of the GAIL framework. And, the results proved that our method significantly improves the performances when it comes to low-level and high-dimensional tasks.
