# A Low-Cost, Flexible and Portable Volumetric Capturing System

arXiv: https://arxiv.org/abs/1909.01207 · HTML: https://mlsanity.com/paper/1909.01207/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 3 Sep 2019.

## Built on by (most cited first, 2 of 2)

- [HUMAN4D: A Human-Centric Multimodal Dataset for Motions and Immersive Media](https://mlsanity.com/paper/2110.07235/) (2021)
- [A Flexible Multi-view Multi-modal Imaging System for Outdoor Scenes](https://mlsanity.com/paper/2302.10465/) (2023)

## Abstract (arXiv)

Multi-view capture systems are complex systems to engineer. They require technical knowledge to install and intricate processes to setup related mainly to the sensors' spatial alignment (i.e. external calibration). However, with the ongoing developments in new production methods, we are now at a position where the production of high quality realistic 3D assets is possible even with commodity sensors. Nonetheless, the capturing systems developed with these methods are heavily intertwined with the methods themselves, relying on custom solutions and seldom - if not at all - publicly available. In light of this, we design, develop and publicly offer a multi-view capture system based on the latest RGB-D sensor technology. For our system, we develop a portable and easy-to-use external calibration method that greatly reduces the effort and knowledge required, as well as simplify the overall process.
