# UGC-VIDEO: perceptual quality assessment of user-generated videos

arXiv: https://arxiv.org/abs/1908.11517 · HTML: https://mlsanity.com/paper/1908.11517/

## Key facts

- Cited by 19 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 Aug 2019.

## Built on by (most cited first, 19 of 19)

- [MD-VQA: Multi-Dimensional Quality Assessment for UGC Live Videos](https://mlsanity.com/paper/2303.14933/) (2023)
- [KVQ: Kwai Video Quality Assessment for Short-form Videos](https://mlsanity.com/paper/2402.07220/) (2024)
- [FineVQ: Fine-Grained User Generated Content Video Quality Assessment](https://mlsanity.com/paper/2412.19238/) (2024)
- [Video compression dataset and benchmark of learning-based video-quality metrics](https://mlsanity.com/paper/2211.12109/) (2022)
- [Subjective and Objective Analysis of Streamed Gaming Videos](https://mlsanity.com/paper/2203.12824/) (2022)
- [FVQ: A Large-Scale Dataset and an LMM-based Method for Face Video Quality Assessment](https://mlsanity.com/paper/2504.09255/) (2025)
- [Light-VQA: A Multi-Dimensional Quality Assessment Model for Low-Light Video Enhancement](https://mlsanity.com/paper/2305.09512/) (2023)
- [CLiF-VQA: Enhancing Video Quality Assessment by Incorporating High-Level Semantic Information related to Human Feelings](https://mlsanity.com/paper/2311.07090/) (2023)
- [VADB: A Large-Scale Video Aesthetic Database with Professional and Multi-Dimensional Annotations](https://mlsanity.com/paper/2510.25238/) (2025)
- [Light-VQA+: A Video Quality Assessment Model for Exposure Correction with Vision-Language Guidance](https://mlsanity.com/paper/2405.03333/) (2024)
- [RGC-VQA: An Exploration Database for Robotic-Generated Video Quality Assessment](https://mlsanity.com/paper/2506.23852/) (2025)
- [DCVQE: A Hierarchical Transformer for Video Quality Assessment](https://mlsanity.com/paper/2210.04377/) (2022)
- [BVI-UGC: A Video Quality Database for User-Generated Content Transcoding](https://mlsanity.com/paper/2408.07171/) (2024)
- [MVQA: Mamba with Unified Sampling for Efficient Video Quality Assessment](https://mlsanity.com/paper/2504.16003/) (2025)
- [MVQA-68K: A Multi-dimensional and Causally-annotated Dataset with Quality Interpretability for Video Assessment](https://mlsanity.com/paper/2509.11589/) (2025)
- [Quality Modeling Under A Relaxed Natural Scene Statistics Model](https://mlsanity.com/paper/2311.15437/) (2023)
- [LEHA-CVQAD: Dataset To Enable Generalized Video Quality Assessment of Compression Artifacts](https://mlsanity.com/paper/2507.03990/) (2025)
- [A Mamba-based Perceptual Loss Function for Learning-based UGC Transcoding](https://mlsanity.com/paper/2603.25566/) (2026)
- [Learning Flexible Generalization in Video Quality Assessment by Bringing Device and Viewing Condition Distributions](https://mlsanity.com/paper/2607.04643/) (2026)

## Abstract (arXiv)

Recent years have witnessed an ever-expandingvolume of user-generated content (UGC) videos available on the Internet. Nevertheless, progress on perceptual quality assessmentof UGC videos still remains quite limited. There are many distinguished characteristics of UGC videos in the complete video production and delivery chain, and one important property closely relevant to video quality is that there does not exist the pristine source after they are uploaded to the hosting platform,such that they often undergo multiple compression stages before ultimately viewed. To facilitate the UGC video quality assessment,we created a UGC video perceptual quality assessment database. It contains 50 source videos collected from TikTok with diverse content, along with multiple distortion versions generated bythe compression with different quantization levels and coding standards. Subjective quality assessment was conducted to evaluate the video quality. Furthermore, we benchmark the database using existing quality assessment algorithms, and potential roomis observed to future improve the accuracy of UGC video quality measures.
