# 360-Degree Textures of People in Clothing from a Single Image

arXiv: https://arxiv.org/abs/1908.07117 · HTML: https://mlsanity.com/paper/1908.07117/

## Key facts

- Cited by 75 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 20 Aug 2019.

## Built on by (most cited first, 30 of 75)

- [ICON: Implicit Clothed humans Obtained from Normals](https://mlsanity.com/paper/2112.09127/) (2021)
- [ECON: Explicit Clothed humans Optimized via Normal integration](https://mlsanity.com/paper/2212.07422/) (2022)
- [SMPLicit: Topology-aware Generative Model for Clothed People](https://mlsanity.com/paper/2103.06871/) (2021)
- [Animatable Neural Radiance Fields from Monocular RGB Videos](https://mlsanity.com/paper/2106.13629/) (2021)
- [TeCH: Text-guided Reconstruction of Lifelike Clothed Humans](https://mlsanity.com/paper/2308.08545/) (2023)
- [DNA-Rendering: A Diverse Neural Actor Repository for High-Fidelity Human-centric Rendering](https://mlsanity.com/paper/2307.10173/) (2023)
- [NPMs: Neural Parametric Models for 3D Deformable Shapes](https://mlsanity.com/paper/2104.00702/) (2021)
- [Paint-it: Text-to-Texture Synthesis via Deep Convolutional Texture Map Optimization and Physically-Based Rendering](https://mlsanity.com/paper/2312.11360/) (2023)
- [Capturing and Animation of Body and Clothing from Monocular Video](https://mlsanity.com/paper/2210.01868/) (2022)
- [SIFU: Side-view Conditioned Implicit Function for Real-world Usable Clothed Human Reconstruction](https://mlsanity.com/paper/2312.06704/) (2023)
- [StylePeople: A Generative Model of Fullbody Human Avatars](https://mlsanity.com/paper/2104.08363/) (2021)
- [Drivable Volumetric Avatars using Texel-Aligned Features](https://mlsanity.com/paper/2207.09774/) (2022)
- [Neural Re-Rendering of Humans from a Single Image](https://mlsanity.com/paper/2101.04104/) (2021)
- [HumanSplat: Generalizable Single-Image Human Gaussian Splatting with Structure Priors](https://mlsanity.com/paper/2406.12459/) (2024)
- [Style and Pose Control for Image Synthesis of Humans from a Single Monocular View](https://mlsanity.com/paper/2102.11263/) (2021)
- [Pose with Style: Detail-Preserving Pose-Guided Image Synthesis with Conditional StyleGAN](https://mlsanity.com/paper/2109.06166/) (2021)
- [Learning Disentangled Avatars with Hybrid 3D Representations](https://mlsanity.com/paper/2309.06441/) (2023)
- [Locally Aware Piecewise Transformation Fields for 3D Human Mesh Registration](https://mlsanity.com/paper/2104.08160/) (2021)
- [NeuralHumanFVV: Real-Time Neural Volumetric Human Performance Rendering using RGB Cameras](https://mlsanity.com/paper/2103.07700/) (2021)
- [Generalizable Human Gaussians for Sparse View Synthesis](https://mlsanity.com/paper/2407.12777/) (2024)
- [Registering Explicit to Implicit: Towards High-Fidelity Garment mesh Reconstruction from Single Images](https://mlsanity.com/paper/2203.15007/) (2022)
- [High-Fidelity Clothed Avatar Reconstruction from a Single Image](https://mlsanity.com/paper/2304.03903/) (2023)
- [AniGS: Animatable Gaussian Avatar from a Single Image with Inconsistent Gaussian Reconstruction](https://mlsanity.com/paper/2412.02684/) (2024)
- [3D Human Texture Estimation from a Single Image with Transformers](https://mlsanity.com/paper/2109.02563/) (2021)
- [Towards Garment Sewing Pattern Reconstruction from a Single Image](https://mlsanity.com/paper/2311.04218/) (2023)
- [NeuralHDHair: Automatic High-fidelity Hair Modeling from a Single Image Using Implicit Neural Representations](https://mlsanity.com/paper/2205.04175/) (2022)
- [SMPLitex: A Generative Model and Dataset for 3D Human Texture Estimation from Single Image](https://mlsanity.com/paper/2309.01855/) (2023)
- [REC-MV: REconstructing 3D Dynamic Cloth from Monocular Videos](https://mlsanity.com/paper/2305.14236/) (2023)
- [DINAR: Diffusion Inpainting of Neural Textures for One-Shot Human Avatars](https://mlsanity.com/paper/2303.09375/) (2023)
- [D-IF: Uncertainty-aware Human Digitization via Implicit Distribution Field](https://mlsanity.com/paper/2308.08857/) (2023)

## Abstract (arXiv)

In this paper we predict a full 3D avatar of a person from a single image. We infer texture and geometry in the UV-space of the SMPL model using an image-to-image translation method. Given partial texture and segmentation layout maps derived from the input view, our model predicts the complete segmentation map, the complete texture map, and a displacement map. The predicted maps can be applied to the SMPL model in order to naturally generalize to novel poses, shapes, and even new clothing. In order to learn our model in a common UV-space, we non-rigidly register the SMPL model to thousands of 3D scans, effectively encoding textures and geometries as images in correspondence. This turns a difficult 3D inference task into a simpler image-to-image translation one. Results on rendered scans of people and images from the DeepFashion dataset demonstrate that our method can reconstruct plausible 3D avatars from a single image. We further use our model to digitally change pose, shape, swap garments between people and edit clothing. To encourage research in this direction we will make the source code available for research purpose.
