# Relevance Proximity Graphs for Fast Relevance Retrieval

arXiv: https://arxiv.org/abs/1908.06887 · HTML: https://mlsanity.com/paper/1908.06887/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 19 Aug 2019.

## Built on by (most cited first, 2 of 2)

- [Approximate Nearest Neighbor Search under Neural Similarity Metric for Large-Scale Recommendation](https://mlsanity.com/paper/2202.10226/) (2022)
- [Relevance-Based Embeddings: Lightweight Candidate Retrieval via Heavy-Ranker Calls](https://mlsanity.com/paper/2607.03515/) (2026)

## Abstract (arXiv)

In plenty of machine learning applications, the most relevant items for a particular query should be efficiently extracted, while the relevance function is based on a highly-nonlinear model, e.g., DNNs or GBDTs. Due to the high computational complexity of such models, exhaustive search is infeasible even for medium-scale problems. To address this issue, we introduce Relevance Proximity Graphs (RPG): an efficient non-exhaustive approach that provides a high-quality approximate solution for maximal relevance retrieval. Namely, we extend the recent similarity graphs framework to the setting, when there is no similarity measure defined on item pairs, which is a common practical use-case. By design, our approach directly maximizes off-the-shelf relevance functions and does not require any proxy auxiliary models. Via extensive experiments, we show that the developed method provides excellent retrieval accuracy while requiring only a few model computations, outperforming indirect models. We open-source our implementation as well as two large-scale datasets to support further research on relevance retrieval.
