# Pixel2Mesh++: Multi-View 3D Mesh Generation via Deformation

arXiv: https://arxiv.org/abs/1908.01491 · HTML: https://mlsanity.com/paper/1908.01491/

## Key facts

- Cited by 103 papers in the map (data through 7 Oct 2026).
- First posted on arXiv 5 Aug 2019.

## Built on by (most cited first, 30 of 103)

- [NeuS: Learning Neural Implicit Surfaces by Volume Rendering for Multi-view Reconstruction](https://mlsanity.com/paper/2106.10689/) (2021)
- [One-2-3-45: Any Single Image to 3D Mesh in 45 Seconds without Per-Shape Optimization](https://mlsanity.com/paper/2306.16928/) (2023)
- [DreamBooth3D: Subject-Driven Text-to-3D Generation](https://mlsanity.com/paper/2303.13508/) (2023)
- [SAM 3D: 3Dfy Anything in Images](https://mlsanity.com/paper/2511.16624/) (2025)
- [Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections](https://mlsanity.com/paper/2403.15704/) (2024)
- [POCO: Point Convolution for Surface Reconstruction](https://mlsanity.com/paper/2201.01831/) (2022)
- [HumanGaussian: Text-Driven 3D Human Generation with Gaussian Splatting](https://mlsanity.com/paper/2311.17061/) (2023)
- [Multiview Compressive Coding for 3D Reconstruction](https://mlsanity.com/paper/2301.08247/) (2023)
- [A Survey on Graph Neural Networks and Graph Transformers in Computer Vision: A Task-Oriented Perspective](https://mlsanity.com/paper/2209.13232/) (2022)
- [CSG-Stump: A Learning Friendly CSG-Like Representation for Interpretable Shape Parsing](https://mlsanity.com/paper/2108.11305/) (2021)
- [A Deep-Learning Approach For Direct Whole-Heart Mesh Reconstruction](https://mlsanity.com/paper/2102.07899/) (2021)
- [3D Shape Reconstruction from 2D Images with Disentangled Attribute Flow](https://mlsanity.com/paper/2203.15190/) (2022)
- [Multi-View Mesh Reconstruction with Neural Deferred Shading](https://mlsanity.com/paper/2212.04386/) (2022)
- [Joint Learning of 3D Shape Retrieval and Deformation](https://mlsanity.com/paper/2101.07889/) (2021)
- [Controllable Mesh Generation Through Sparse Latent Point Diffusion Models](https://mlsanity.com/paper/2303.07938/) (2023)
- [Patch2CAD: Patchwise Embedding Learning for In-the-Wild Shape Retrieval from a Single Image](https://mlsanity.com/paper/2108.09368/) (2021)
- [Points-to-3D: Bridging the Gap between Sparse Points and Shape-Controllable Text-to-3D Generation](https://mlsanity.com/paper/2307.13908/) (2023)
- [SAIL-VOS 3D: A Synthetic Dataset and Baselines for Object Detection and 3D Mesh Reconstruction from Video Data](https://mlsanity.com/paper/2105.08612/) (2021)
- [3DRealCar: An In-the-wild RGB-D Car Dataset with 360-degree Views](https://mlsanity.com/paper/2406.04875/) (2024)
- [NeAT: Learning Neural Implicit Surfaces with Arbitrary Topologies from Multi-view Images](https://mlsanity.com/paper/2303.12012/) (2023)
- [ZeroShape: Regression-based Zero-shot Shape Reconstruction](https://mlsanity.com/paper/2312.14198/) (2023)
- [Vox2Cortex: Fast Explicit Reconstruction of Cortical Surfaces from 3D MRI Scans with Geometric Deep Neural Networks](https://mlsanity.com/paper/2203.09446/) (2022)
- [3D Adversarial Attacks Beyond Point Cloud](https://mlsanity.com/paper/2104.12146/) (2021)
- [OctField: Hierarchical Implicit Functions for 3D Modeling](https://mlsanity.com/paper/2111.01067/) (2021)
- [Reconstructing Hand-Held Objects in 3D from Images and Videos](https://mlsanity.com/paper/2404.06507/) (2024)
- [Learning Compositional Representation for 4D Captures with Neural ODE](https://mlsanity.com/paper/2103.08271/) (2021)
- [CSDN: Cross-modal Shape-transfer Dual-refinement Network for Point Cloud Completion](https://mlsanity.com/paper/2208.00751/) (2022)
- [Pixel2Mesh++: 3D Mesh Generation and Refinement from Multi-View Images](https://mlsanity.com/paper/2204.09866/) (2022)
- [Voxel-based 3D Detection and Reconstruction of Multiple Objects from a Single Image](https://mlsanity.com/paper/2111.03098/) (2021)
- [Fully Understanding Generic Objects: Modeling, Segmentation, and Reconstruction](https://mlsanity.com/paper/2104.00858/) (2021)

## Abstract (arXiv)

We study the problem of shape generation in 3D mesh representation from a few color images with known camera poses. While many previous works learn to hallucinate the shape directly from priors, we resort to further improving the shape quality by leveraging cross-view information with a graph convolutional network. Instead of building a direct mapping function from images to 3D shape, our model learns to predict series of deformations to improve a coarse shape iteratively. Inspired by traditional multiple view geometry methods, our network samples nearby area around the initial mesh's vertex locations and reasons an optimal deformation using perceptual feature statistics built from multiple input images. Extensive experiments show that our model produces accurate 3D shape that are not only visually plausible from the input perspectives, but also well aligned to arbitrary viewpoints. With the help of physically driven architecture, our model also exhibits generalization capability across different semantic categories, number of input images, and quality of mesh initialization.
