# Walking with MIND: Mental Imagery eNhanceD Embodied QA

arXiv: https://arxiv.org/abs/1908.01482 · HTML: https://mlsanity.com/paper/1908.01482/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 5 Aug 2019.

## Built on by (most cited first, 12 of 12)

- [DREAMWALKER: Mental Planning for Continuous Vision-Language Navigation](https://mlsanity.com/paper/2308.07498/) (2023)
- [Compositional Temporal Grounding with Structured Variational Cross-Graph Correspondence Learning](https://mlsanity.com/paper/2203.13049/) (2022)
- [BoostMIS: Boosting Medical Image Semi-supervised Learning with Adaptive Pseudo Labeling and Informative Active Annotation](https://mlsanity.com/paper/2203.02533/) (2022)
- [MAGIC: Multimodal relAtional Graph adversarIal inferenCe for Diverse and Unpaired Text-based Image Captioning](https://mlsanity.com/paper/2112.06558/) (2021)
- [Adaptive Hierarchical Graph Reasoning with Semantic Coherence for Video-and-Language Inference](https://mlsanity.com/paper/2107.12270/) (2021)
- [Cross from Left to Right Brain: Adaptive Text Dreamer for Vision-and-Language Navigation](https://mlsanity.com/paper/2505.20897/) (2025)
- [Why Do We Click: Visual Impression-aware News Recommendation](https://mlsanity.com/paper/2109.12651/) (2021)
- [Dilated Context Integrated Network with Cross-Modal Consensus for Temporal Emotion Localization in Videos](https://mlsanity.com/paper/2208.01954/) (2022)
- [BOSS: Bottom-up Cross-modal Semantic Composition with Hybrid Counterfactual Training for Robust Content-based Image Retrieval](https://mlsanity.com/paper/2207.04211/) (2022)
- [Deep Learning for Embodied Vision Navigation: A Survey](https://mlsanity.com/paper/2108.04097/) (2021)
- [Global Structure Knowledge-Guided Relation Extraction Method for Visually-Rich Document](https://mlsanity.com/paper/2305.13850/) (2023)
- [Explore before Moving: A Feasible Path Estimation and Memory Recalling Framework for Embodied Navigation](https://mlsanity.com/paper/2110.08571/) (2021)

## Abstract (arXiv)

The EmbodiedQA is a task of training an embodied agent by intelligently navigating in a simulated environment and gathering visual information to answer questions. Existing approaches fail to explicitly model the mental imagery function of the agent, while the mental imagery is crucial to embodied cognition, and has a close relation to many high-level meta-skills such as generalization and interpretation. In this paper, we propose a novel Mental Imagery eNhanceD (MIND) module for the embodied agent, as well as a relevant deep reinforcement framework for training. The MIND module can not only model the dynamics of the environment (e.g. 'what might happen if the agent passes through a door') but also help the agent to create a better understanding of the environment (e.g. 'The refrigerator is usually in the kitchen'). Such knowledge makes the agent a faster and better learner in locating a feasible policy with only a few trails. Furthermore, the MIND module can generate mental images that are treated as short-term subgoals by our proposed deep reinforcement framework. These mental images facilitate policy learning since short-term subgoals are easy to achieve and reusable. This yields better planning efficiency than other algorithms that learn a policy directly from primitive actions. Finally, the mental images visualize the agent's intentions in a way that human can understand, and this endows our agent's actions with more interpretability. The experimental results and further analysis prove that the agent with the MIND module is superior to its counterparts not only in EQA performance but in many other aspects such as route planning, behavioral interpretation, and the ability to generalize from a few examples.
