# Efficient Policy Learning for Non-Stationary MDPs under Adversarial Manipulation

arXiv: https://arxiv.org/abs/1907.09350 · HTML: https://mlsanity.com/paper/1907.09350/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 22 Jul 2019.

## Built on by (most cited first, 2 of 2)

- [Lipschitzness Is All You Need To Tame Off-policy Generative Adversarial Imitation Learning](https://mlsanity.com/paper/2006.16785/) (2020)
- [When Are Linear Stochastic Bandits Attackable?](https://mlsanity.com/paper/2110.09008/) (2021)

## Abstract (arXiv)

A Markov Decision Process (MDP) is a popular model for reinforcement learning. However, its commonly used assumption of stationary dynamics and rewards is too stringent and fails to hold in adversarial, nonstationary, or multi-agent problems. We study an episodic setting where the parameters of an MDP can differ across episodes. We learn a reliable policy of this potentially adversarial MDP by developing an Adversarial Reinforcement Learning (ARL) algorithm that reduces our MDP to a sequence of adversarial bandit problems. ARL achieves O(√SATH3) regret, which is optimal with respect to S, A, and T, and its dependence on H is the best (even for the usual stationary MDP) among existing model-free methods.
