# Multiple Server SRPT with speed scaling is competitive

arXiv: https://arxiv.org/abs/1907.09049 · HTML: https://mlsanity.com/paper/1907.09049/

## Key facts

- Cited by 1 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 21 Jul 2019.

## Built on by (most cited first, 1 of 1)

- [Capacity Provisioning Motivated Online Non-Convex Optimization Problem with Memory and Switching Cost](https://mlsanity.com/paper/2403.17480/) (2024)

## Abstract (arXiv)

Can the popular shortest remaining processing time (SRPT) algorithm achieve a constant competitive ratio on multiple servers when server speeds are adjustable (speed scaling) with respect to the flow time plus energy consumption metric? This question has remained open for a while, where a negative result in the absence of speed scaling is well known. The main result of this paper is to show that multi-server SRPT can be constant competitive, with a competitive ratio that only depends on the power-usage function of the servers, but not on the number of jobs/servers or the job sizes (unlike when speed scaling is not allowed). When all job sizes are unity, we show that round-robin routing is optimal and can achieve the same competitive ratio as the best known algorithm for the single server problem. Finally, we show that a class of greedy dispatch policies, including policies that route to the least loaded or the shortest queue, do not admit a constant competitive ratio. When job arrivals are stochastic, with Poisson arrivals and i.i.d. job sizes, we show that random routing and a simple gated-static speed scaling algorithm achieves a constant competitive ratio.
