# Convergence Analysis of Machine Learning Algorithms for the Numerical Solution of Mean Field Control and Games: I -- The Ergodic Case

arXiv: https://arxiv.org/abs/1907.05980 · HTML: https://mlsanity.com/paper/1907.05980/

## Key facts

- Cited by 6 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 13 Jul 2019.

## Built on by (most cited first, 6 of 6)

- [Recent Developments in Machine Learning Methods for Stochastic Control and Games](https://mlsanity.com/paper/2303.10257/) (2023)
- [DeepParticle: learning invariant measure by a deep neural network minimizing Wasserstein distance on data generated from an interacting particle method](https://mlsanity.com/paper/2111.01356/) (2021)
- [Score-based Neural Ordinary Differential Equations for Computing Mean Field Control Problems](https://mlsanity.com/paper/2409.16471/) (2024)
- [Continuous-time stochastic gradient descent for optimizing over the stationary distribution of stochastic differential equations](https://mlsanity.com/paper/2202.06637/) (2022)
- [Mean Field LQG Social Optimization: A Reinforcement Learning Approach](https://mlsanity.com/paper/2410.15119/) (2024)
- [Learning Surrogate Potential Mean Field Games via Gaussian Processes: A Data-Driven Approach to Ill-Posed Inverse Problems](https://mlsanity.com/paper/2502.11506/) (2025)

## Abstract (arXiv)

We propose two algorithms for the solution of the optimal control of ergodic McKean-Vlasov dynamics. Both algorithms are based on approximations of the theoretical solutions by neural networks, the latter being characterized by their architecture and a set of parameters. This allows the use of modern machine learning tools, and efficient implementations of stochastic gradient descent.The first algorithm is based on the idiosyncrasies of the ergodic optimal control problem. We provide a mathematical proof of the convergence of the approximation scheme, and we analyze rigorously the approximation by controlling the different sources of error. The second method is an adaptation of the deep Galerkin method to the system of partial differential equations issued from the optimality condition. We demonstrate the efficiency of these algorithms on several numerical examples, some of them being chosen to show that our algorithms succeed where existing ones failed. We also argue that both methods can easily be applied to problems in dimensions larger than what can be found in the existing literature. Finally, we illustrate the fact that, although the first algorithm is specifically designed for mean field control problems, the second one is more general and can also be applied to the partial differential equation systems arising in the theory of mean field games.
