# An Optimistic Perspective on Offline Reinforcement Learning

arXiv: https://arxiv.org/abs/1907.04543 · HTML: https://mlsanity.com/paper/1907.04543/

## Key facts

- Cited by 37 papers in the map (data through 14 Oct 2026).
- Placed in Offline RL algorithms, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 32 of its 62 references that are in the map.
- First posted on arXiv 10 Jul 2019.

## Placed in

- Offline RL and imitation learning from data / [Offline RL algorithms](https://mlsanity.com/offlinerl/offline-rl-algorithms/)

## Builds on (most cited first, 30 of 32)

- [Playing Atari with Deep Reinforcement Learning](https://mlsanity.com/paper/1312.5602/) (2013)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Deep Reinforcement Learning with Double Q-learning](https://mlsanity.com/paper/1509.06461/) (2015)
- [Off-Policy Deep Reinforcement Learning without Exploration](https://mlsanity.com/paper/1812.02900/) (2018)
- [Prioritized Experience Replay](https://mlsanity.com/paper/1511.05952/) (2015)
- [End-to-End Training of Deep Visuomotor Policies](https://mlsanity.com/paper/1504.00702/) (2015)
- [Stabilizing Off-Policy Q-Learning via Bootstrapping Error Reduction](https://mlsanity.com/paper/1906.00949/) (2019)
- [Rainbow: Combining Improvements in Deep Reinforcement Learning](https://mlsanity.com/paper/1710.02298/) (2017)
- [Dueling Network Architectures for Deep Reinforcement Learning](https://mlsanity.com/paper/1511.06581/) (2015)
- [A Distributional Perspective on Reinforcement Learning](https://mlsanity.com/paper/1707.06887/) (2017)
- [QT-Opt: Scalable Deep Reinforcement Learning for Vision-Based Robotic Manipulation](https://mlsanity.com/paper/1806.10293/) (2018)
- [Learning Dexterous In-Hand Manipulation](https://mlsanity.com/paper/1808.00177/) (2018)
- [Deep Exploration via Bootstrapped DQN](https://mlsanity.com/paper/1602.04621/) (2016)
- [Distributional Reinforcement Learning with Quantile Regression](https://mlsanity.com/paper/1710.10044/) (2017)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Implicit Quantile Networks for Distributional Reinforcement Learning](https://mlsanity.com/paper/1806.06923/) (2018)
- [Doubly Robust Off-policy Value Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1511.03722/) (2015)
- [Data-Efficient Off-Policy Policy Evaluation for Reinforcement Learning](https://mlsanity.com/paper/1604.00923/) (2016)
- [Way Off-Policy Batch Deep Reinforcement Learning of Implicit Human Preferences in Dialog](https://mlsanity.com/paper/1907.00456/) (2019)
- [Revisiting the Arcade Learning Environment: Evaluation Protocols and Open Problems for General Agents](https://mlsanity.com/paper/1709.06009/) (2017)
- [Noisy Networks for Exploration](https://mlsanity.com/paper/1706.10295/) (2017)
- [DeepStack: Expert-Level Artificial Intelligence in No-Limit Poker](https://mlsanity.com/paper/1701.01724/) (2017)
- [More Robust Doubly Robust Off-policy Evaluation](https://mlsanity.com/paper/1802.03493/) (2018)
- [Dopamine: A Research Framework for Deep Reinforcement Learning](https://mlsanity.com/paper/1812.06110/) (2018)
- [Averaged-DQN: Variance Reduction and Stabilization for Deep Reinforcement Learning](https://mlsanity.com/paper/1611.01929/) (2016)
- [A Deeper Look at Experience Replay](https://mlsanity.com/paper/1712.01275/) (2017)
- [Towards Generalization and Simplicity in Continuous Control](https://mlsanity.com/paper/1703.02660/) (2017)
- [A Geometric Perspective on Optimal Representations for Reinforcement Learning](https://mlsanity.com/paper/1901.11530/) (2019)
- [A Comparative Analysis of Expected and Distributional Reinforcement Learning](https://mlsanity.com/paper/1901.11084/) (2019)

## Built on by (most cited first, 30 of 37)

- [Offline Reinforcement Learning: Tutorial, Review, and Perspectives on Open Problems](https://mlsanity.com/paper/2005.01643/) (2020)
- [D4RL: Datasets for Deep Data-Driven Reinforcement Learning](https://mlsanity.com/paper/2004.07219/) (2020)
- [Behavior Regularized Offline Reinforcement Learning](https://mlsanity.com/paper/1911.11361/) (2019)
- [MOPO: Model-based Offline Policy Optimization](https://mlsanity.com/paper/2005.13239/) (2020)
- [MOReL : Model-Based Offline Reinforcement Learning](https://mlsanity.com/paper/2005.05951/) (2020)
- [Keep Doing What Worked: Behavioral Modelling Priors for Offline Reinforcement Learning](https://mlsanity.com/paper/2002.08396/) (2020)
- [Benchmarking Batch Deep Reinforcement Learning Algorithms](https://mlsanity.com/paper/1910.01708/) (2019)
- [Offline Reinforcement Learning from Images with Latent Space Models](https://mlsanity.com/paper/2012.11547/) (2020)
- [Human-centric Dialog Training via Offline Reinforcement Learning](https://mlsanity.com/paper/2010.05848/) (2020)
- [BAIL: Best-Action Imitation Learning for Batch Deep Reinforcement Learning](https://mlsanity.com/paper/1910.12179/) (2019)
- [Overcoming Model Bias for Robust Offline Deep Reinforcement Learning](https://mlsanity.com/paper/2008.05533/) (2020)
- [Finetuning Offline World Models in the Real World](https://mlsanity.com/paper/2310.16029/) (2023)
- [Instabilities of Offline RL with Pre-Trained Neural Representation](https://mlsanity.com/paper/2103.04947/) (2021)
- [Regularized Behavior Value Estimation](https://mlsanity.com/paper/2103.09575/) (2021)
- [Scaling data-driven robotics with reward sketching and batch reinforcement learning](https://mlsanity.com/paper/1909.12200/) (2019)
- [Uncertainty-Aware Robotic World Model Makes Offline Model-Based Reinforcement Learning Work on Real Robots](https://mlsanity.com/paper/2504.16680/) (2025)
- [Dungeons and Data: A Large-Scale NetHack Dataset](https://mlsanity.com/paper/2211.00539/) (2022)
- [Learning from Visual Observation via Offline Pretrained State-to-Go Transformer](https://mlsanity.com/paper/2306.12860/) (2023)
- [Temporal Latent Bottleneck: Synthesis of Fast and Slow Processing Mechanisms in Sequence Learning](https://mlsanity.com/paper/2205.14794/) (2022)
- [A Clean Slate for Offline Reinforcement Learning](https://mlsanity.com/paper/2504.11453/) (2025)
- [PerSim: Data-Efficient Offline Reinforcement Learning with Heterogeneous Agents via Personalized Simulators](https://mlsanity.com/paper/2102.06961/) (2021)
- [Offline Reinforcement Learning for Mobile Notifications](https://mlsanity.com/paper/2202.03867/) (2022)
- [ASPiRe:Adaptive Skill Priors for Reinforcement Learning](https://mlsanity.com/paper/2209.15205/) (2022)
- [ZPD Teaching Strategies for Deep Reinforcement Learning from Demonstrations](https://mlsanity.com/paper/1910.12154/) (2019)
- [POPO: Pessimistic Offline Policy Optimization](https://mlsanity.com/paper/2012.13682/) (2020)
- [Q-Value Weighted Regression: Reinforcement Learning with Limited Data](https://mlsanity.com/paper/2102.06782/) (2021)
- [Maximum Entropy Reinforcement Learning with Mixture Policies](https://mlsanity.com/paper/2103.10176/) (2021)
- [Importance of Empirical Sample Complexity Analysis for Offline Reinforcement Learning](https://mlsanity.com/paper/2112.15578/) (2021)
- [BCQQ: Batch-Constraint Quantum Q-Learning with Cyclic Data Re-uploading](https://mlsanity.com/paper/2305.00905/) (2023)
- [Sparse-Reg: Improving Sample Complexity in Offline Reinforcement Learning using Sparsity](https://mlsanity.com/paper/2506.17155/) (2025)

## Abstract (arXiv)

Off-policy reinforcement learning (RL) using a fixed offline dataset of logged interactions is an important consideration in real world applications. This paper studies offline RL using the DQN replay dataset comprising the entire replay experience of a DQN agent on 60 Atari 2600 games. We demonstrate that recent off-policy deep RL algorithms, even when trained solely on this fixed dataset, outperform the fully trained DQN agent. To enhance generalization in the offline setting, we present Random Ensemble Mixture (REM), a robust Q-learning algorithm that enforces optimal Bellman consistency on random convex combinations of multiple Q-value estimates. Offline REM trained on the DQN replay dataset surpasses strong RL baselines. Ablation studies highlight the role of offline dataset size and diversity as well as the algorithm choice in our positive results. Overall, the results here present an optimistic view that robust RL algorithms trained on sufficiently large and diverse offline datasets can lead to high quality policies. The DQN replay dataset can serve as an offline RL benchmark and is open-sourced.
