# Energy mean-payoff games

arXiv: https://arxiv.org/abs/1907.01359 · HTML: https://mlsanity.com/paper/1907.01359/

## Key facts

- Cited by 2 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 Jul 2019.

## Built on by (most cited first, 2 of 2)

- [Mixing Any Cocktail with Limited Ingredients: On the Structure of Payoff Sets in Multi-Objective POMDPs and its Impact on Randomised Strategies](https://mlsanity.com/paper/2502.18296/) (2025)
- [Simplicity Lies in the Eye of the Beholder: A Strategic Perspective on Controllers in Reactive Synthesis](https://mlsanity.com/paper/2509.04129/) (2025)

## Abstract (arXiv)

In this paper, we study one-player and two-player energy mean-payoff games. Energy mean-payoff games are games of infinite duration played on a finite graph with edges labeled by 2-dimensional weight vectors. The objective of the first player (the protagonist) is to satisfy an energy objective on the first dimension and a mean-payoff objective on the second dimension. We show that optimal strategies for the first player may require infinite memory while optimal strategies for the second player (the antagonist) do not require memory. In the one-player case (where only the first player has choices), the problem of deciding who is the winner can be solved in polynomial time while for the two-player case we show co-NP membership and we give effective constructions for the infinite-memory optimal strategies of the protagonist.
