# Learning Belief Representations for Imitation Learning in POMDPs

arXiv: https://arxiv.org/abs/1906.09510 · HTML: https://mlsanity.com/paper/1906.09510/

## Key facts

- Cited by 24 papers in the map (data through 14 Oct 2026).
- Placed in Imitation learning methods, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 29 of its 50 references that are in the map.
- First posted on arXiv 22 Jun 2019.

## Placed in

- Offline RL and imitation learning from data / [Imitation learning methods](https://mlsanity.com/offlinerl/imitation-learning-methods/)

## Builds on (most cited first, 29 of 29)

- [Attention Is All You Need](https://mlsanity.com/paper/1706.03762/) (2017)
- [Proximal Policy Optimization Algorithms](https://mlsanity.com/paper/1707.06347/) (2017)
- [Representation Learning with Contrastive Predictive Coding](https://mlsanity.com/paper/1807.03748/) (2018)
- [Trust Region Policy Optimization](https://mlsanity.com/paper/1502.05477/) (2015)
- [Asynchronous Methods for Deep Reinforcement Learning](https://mlsanity.com/paper/1602.01783/) (2016)
- [Variational Inference with Normalizing Flows](https://mlsanity.com/paper/1505.05770/) (2015)
- [High-Dimensional Continuous Control Using Generalized Advantage Estimation](https://mlsanity.com/paper/1506.02438/) (2015)
- [Generative Adversarial Imitation Learning](https://mlsanity.com/paper/1606.03476/) (2016)
- [On the Properties of Neural Machine Translation: Encoder-Decoder Approaches](https://mlsanity.com/paper/1409.1259/) (2014)
- [Recurrent World Models Facilitate Policy Evolution](https://mlsanity.com/paper/1809.01999/) (2018)
- [Convolutional Sequence to Sequence Learning](https://mlsanity.com/paper/1705.03122/) (2017)
- [Deep Recurrent Q-Learning for Partially Observable MDPs](https://mlsanity.com/paper/1507.06527/) (2015)
- [Reinforcement Learning with Unsupervised Auxiliary Tasks](https://mlsanity.com/paper/1611.05397/) (2016)
- [Benchmarking Deep Reinforcement Learning for Continuous Control](https://mlsanity.com/paper/1604.06778/) (2016)
- [Learning to Navigate in Complex Environments](https://mlsanity.com/paper/1611.03673/) (2016)
- [Action-Conditional Video Prediction using Deep Networks in Atari Games](https://mlsanity.com/paper/1507.08750/) (2015)
- [Deep Variational Reinforcement Learning for POMDPs](https://mlsanity.com/paper/1806.02426/) (2018)
- [Gradient Estimation Using Stochastic Computation Graphs](https://mlsanity.com/paper/1506.05254/) (2015)
- [Reinforcement and Imitation Learning via Interactive No-Regret Learning](https://mlsanity.com/paper/1406.5979/) (2014)
- [Sequential Neural Models with Stochastic Layers](https://mlsanity.com/paper/1605.07571/) (2016)
- [Z-Forcing: Training Stochastic Recurrent Networks](https://mlsanity.com/paper/1711.05411/) (2017)
- [Temporal Difference Variational Auto-Encoder](https://mlsanity.com/paper/1806.03107/) (2018)
- [Learning and Querying Fast Generative Models for Reinforcement Learning](https://mlsanity.com/paper/1802.03006/) (2018)
- [Online Planning Algorithms for POMDPs](https://mlsanity.com/paper/1401.3436/) (2014)
- [Neural Predictive Belief Representations](https://mlsanity.com/paper/1811.06407/) (2018)
- [Learning to Act by Predicting the Future](https://mlsanity.com/paper/1611.01779/) (2016)
- [Predictive-State Decoders: Encoding the Future into Recurrent Networks](https://mlsanity.com/paper/1709.08520/) (2017)
- [Playing Atari with Six Neurons](https://mlsanity.com/paper/1806.01363/) (2018)
- [Recurrent Predictive State Policy Networks](https://mlsanity.com/paper/1803.01489/) (2018)

## Built on by (most cited first, 24 of 24)

- [Visual Adversarial Imitation Learning using Variational Models](https://mlsanity.com/paper/2107.08829/) (2021)
- [Structured World Belief for Reinforcement Learning in POMDP](https://mlsanity.com/paper/2107.08577/) (2021)
- [Leveraging Fully Observable Policies for Learning under Partial Observability](https://mlsanity.com/paper/2211.01991/) (2022)
- [Diffusion Spectral Representation for Reinforcement Learning](https://mlsanity.com/paper/2406.16121/) (2024)
- [Adversarial Imitation Learning from Visual Observations using Latent Information](https://mlsanity.com/paper/2309.17371/) (2023)
- [Provable Representation with Efficient Planning for Partial Observable Reinforcement Learning](https://mlsanity.com/paper/2311.12244/) (2023)
- [Boosting Reinforcement Learning with Strongly Delayed Feedback Through Auxiliary Short Delays](https://mlsanity.com/paper/2402.03141/) (2024)
- [Visually Robust Adversarial Imitation Learning from Videos with Contrastive Learning](https://mlsanity.com/paper/2407.12792/) (2024)
- [Domain-Adversarial and Conditional State Space Model for Imitation Learning](https://mlsanity.com/paper/2001.11628/) (2020)
- [Seq2Seq Imitation Learning for Tactile Feedback-based Manipulation](https://mlsanity.com/paper/2303.02646/) (2023)
- [Generalized Beliefs for Cooperative AI](https://mlsanity.com/paper/2206.12765/) (2022)
- [Approximate Model-Based Shielding for Safe Reinforcement Learning](https://mlsanity.com/paper/2308.00707/) (2023)
- [How Are Learned Perception-Based Controllers Impacted by the Limits of Robust Control?](https://mlsanity.com/paper/2104.00827/) (2021)
- [Seeing Differently, Acting Similarly: Heterogeneously Observable Imitation Learning](https://mlsanity.com/paper/2106.09256/) (2021)
- [Latent Policies for Adversarial Imitation Learning](https://mlsanity.com/paper/2206.11299/) (2022)
- [Semi-Supervised Imitation Learning of Team Policies from Suboptimal Demonstrations](https://mlsanity.com/paper/2205.02959/) (2022)
- [Learning for Long-Horizon Planning via Neuro-Symbolic Abductive Imitation](https://mlsanity.com/paper/2411.18201/) (2024)
- [Training Robots to Evaluate Robots: Example-Based Interactive Reward Functions for Policy Learning](https://mlsanity.com/paper/2212.08961/) (2022)
- [Beyond Domain Randomization: Event-Inspired Perception for Visually Robust Adversarial Imitation from Videos](https://mlsanity.com/paper/2505.18899/) (2025)
- [BEAC: Imitating Complex Exploration and Task-oriented Behaviors for Invisible Object Nonprehensile Manipulation](https://mlsanity.com/paper/2503.16803/) (2025)
- [Hybrid-AIRL: Enhancing Inverse Reinforcement Learning with Supervised Expert Guidance](https://mlsanity.com/paper/2511.21356/) (2025)
- [BEACON: Belief-Enabled Adaptive CONtrol for Imitation Learning under Uncertainty](https://mlsanity.com/paper/2609.22730/) (2026)
- [Minimal Recurrent Behavioral Memory for Imitation under Partial Observability](https://mlsanity.com/paper/2609.25757/) (2026)
- [ANTE: Anticipate, Then Execute -- Learning Internal World Models for Coding Agents from Verified Beliefs](https://mlsanity.com/paper/2610.15368/) (2026)

## Abstract (arXiv)

We consider the problem of imitation learning from expert demonstrations in partially observable Markov decision processes (POMDPs). Belief representations, which characterize the distribution over the latent states in a POMDP, have been modeled using recurrent neural networks and probabilistic latent variable models, and shown to be effective for reinforcement learning in POMDPs. In this work, we investigate the belief representation learning problem for generative adversarial imitation learning in POMDPs. Instead of training the belief module and the policy separately as suggested in prior work, we learn the belief module jointly with the policy, using a task-aware imitation loss to ensure that the representation is more aligned with the policy's objective. To improve robustness of representation, we introduce several informative belief regularization techniques, including multi-step prediction of dynamics and action-sequences. Evaluated on various partially observable continuous-control locomotion tasks, our belief-module imitation learning approach (BMIL) substantially outperforms several baselines, including the original GAIL algorithm and the task-agnostic belief learning algorithm. Extensive ablation analysis indicates the effectiveness of task-aware belief learning and belief regularization.
