# Policy Optimization Provably Converges to Nash Equilibria in Zero-Sum Linear Quadratic Games

arXiv: https://arxiv.org/abs/1906.00729 · HTML: https://mlsanity.com/paper/1906.00729/

## Key facts

- Cited by 42 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 31 May 2019.

## Built on by (most cited first, 30 of 42)

- [Independent Policy Gradient Methods for Competitive Reinforcement Learning](https://mlsanity.com/paper/2101.04233/) (2021)
- [Last-iterate Convergence of Decentralized Optimistic Gradient Descent/Ascent in Infinite-horizon Competitive Markov Games](https://mlsanity.com/paper/2102.04540/) (2021)
- [Decentralized Q-Learning in Zero-sum Markov Games](https://mlsanity.com/paper/2106.02748/) (2021)
- [Independent Policy Gradient for Large-Scale Markov Potential Games: Sharper Rates, Function Approximation, and Game-Agnostic Convergence](https://mlsanity.com/paper/2202.04129/) (2022)
- [Gradient play in stochastic games: stationary points, convergence, and sample complexity](https://mlsanity.com/paper/2106.00198/) (2021)
- [Breaking the Curse of Multiagency: Provably Efficient Decentralized Multi-Agent RL with Function Approximation](https://mlsanity.com/paper/2302.06606/) (2023)
- [Policy Gradient Methods Find the Nash Equilibrium in N-player General-sum Linear-quadratic Games](https://mlsanity.com/paper/2107.13090/) (2021)
- [Independent Learning in Stochastic Games](https://mlsanity.com/paper/2111.11743/) (2021)
- [Independent and Decentralized Learning in Markov Potential Games](https://mlsanity.com/paper/2205.14590/) (2022)
- [Provably Efficient Policy Optimization for Two-Player Zero-Sum Markov Games](https://mlsanity.com/paper/2102.08903/) (2021)
- [Neural Operators of Backstepping Controller and Observer Gain Functions for Reaction-Diffusion PDEs](https://mlsanity.com/paper/2303.10506/) (2023)
- [Derivative-Free Policy Optimization for Linear Risk-Sensitive and Robust Control Design: Implicit Regularization and Sample Complexity](https://mlsanity.com/paper/2101.01041/) (2021)
- [On the Statistical Efficiency of Mean-Field Reinforcement Learning with General Function Approximation](https://mlsanity.com/paper/2305.11283/) (2023)
- [Convergence Rates of Two-Time-Scale Gradient Descent-Ascent Dynamics for Solving Nonconvex Min-Max Problems](https://mlsanity.com/paper/2112.09579/) (2021)
- [Provably Efficient Fictitious Play Policy Optimization for Zero-Sum Markov Games with Structured Transitions](https://mlsanity.com/paper/2207.12463/) (2022)
- [Model-Based RL for Mean-Field Games is not Statistically Harder than Single-Agent RL](https://mlsanity.com/paper/2402.05724/) (2024)
- [Symmetric (Optimistic) Natural Policy Gradient for Multi-agent Learning with Parameter Convergence](https://mlsanity.com/paper/2210.12812/) (2022)
- [Constrained Meta-Reinforcement Learning for Adaptable Safety Guarantee with Differentiable Convex Programming](https://mlsanity.com/paper/2312.10230/) (2023)
- [Non-Cooperative Inverse Reinforcement Learning](https://mlsanity.com/paper/1911.04220/) (2019)
- [Generative Adversarial Imitation Learning with Neural Networks: Global Optimality and Convergence Rate](https://mlsanity.com/paper/2003.03709/) (2020)
- [A Game-Theoretic Approach to Multi-Agent Trust Region Optimization](https://mlsanity.com/paper/2106.06828/) (2021)
- [Learning Meta Representations for Agents in Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2108.12988/) (2021)
- [Towards a Theoretical Foundation of Policy Optimization for Learning Control Policies](https://mlsanity.com/paper/2210.04810/) (2022)
- [Markov α-Potential Games](https://mlsanity.com/paper/2305.12553/) (2023)
- [Controlgym: Large-Scale Control Environments for Benchmarking Reinforcement Learning Algorithms](https://mlsanity.com/paper/2311.18736/) (2023)
- [Learning Zero-Sum Linear Quadratic Games with Improved Sample Complexity and Last-Iterate Convergence](https://mlsanity.com/paper/2309.04272/) (2023)
- [On Characterizing GAN Convergence Through Proximal Duality Gap](https://mlsanity.com/paper/2105.04801/) (2021)
- [Independent RL for Cooperative-Competitive Agents: A Mean-Field Perspective](https://mlsanity.com/paper/2403.11345/) (2024)
- [Adversarial Training for Process Reward Models](https://mlsanity.com/paper/2511.22888/) (2025)
- [Learning and Calibrating Heterogeneous Bounded Rational Market Behaviour with Multi-Agent Reinforcement Learning](https://mlsanity.com/paper/2402.00787/) (2024)

## Abstract (arXiv)

We study the global convergence of policy optimization for finding the Nash equilibria (NE) in zero-sum linear quadratic (LQ) games. To this end, we first investigate the landscape of LQ games, viewing it as a nonconvex-nonconcave saddle-point problem in the policy space. Specifically, we show that despite its nonconvexity and nonconcavity, zero-sum LQ games have the property that the stationary point of the objective function with respect to the linear feedback control policies constitutes the NE of the game. Building upon this, we develop three projected nested-gradient methods that are guaranteed to converge to the NE of the game. Moreover, we show that all of these algorithms enjoy both globally sublinear and locally linear convergence rates. Simulation results are also provided to illustrate the satisfactory convergence properties of the algorithms. To the best of our knowledge, this work appears to be the first one to investigate the optimization landscape of LQ games, and provably show the convergence of policy optimization methods to the Nash equilibria. Our work serves as an initial step toward understanding the theoretical aspects of policy-based reinforcement learning algorithms for zero-sum Markov games in general.
