# On the Correctness and Sample Complexity of Inverse Reinforcement Learning

arXiv: https://arxiv.org/abs/1906.00422 · HTML: https://mlsanity.com/paper/1906.00422/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- Placed in Inverse reinforcement learning, one of 13 directions in Offline RL and imitation learning from data.
- Builds on 1 of its 14 references that are in the map.
- First posted on arXiv 2 Jun 2019.

## Placed in

- Offline RL and imitation learning from data / [Inverse reinforcement learning](https://mlsanity.com/offlinerl/inverse-reinforcement-learning/)

## Builds on (most cited first, 1 of 1)

- [Estimating Diffusion Network Structures: Recovery Conditions, Sample Complexity & Soft-thresholding Algorithm](https://mlsanity.com/paper/1405.2936/) (2014)

## Built on by (most cited first, 8 of 8)

- [Towards Theoretical Understanding of Inverse Reinforcement Learning](https://mlsanity.com/paper/2304.12966/) (2023)
- [Efficient Performance Bounds for Primal-Dual Reinforcement Learning from Demonstrations](https://mlsanity.com/paper/2112.14004/) (2021)
- [Inverse Reinforcement Learning in a Continuous State Space with Formal Guarantees](https://mlsanity.com/paper/2102.07937/) (2021)
- [A Lower Bound for the Sample Complexity of Inverse Reinforcement Learning](https://mlsanity.com/paper/2103.04446/) (2021)
- [How does Inverse RL Scale to Large State Spaces? A Provably Efficient Approach](https://mlsanity.com/paper/2406.03812/) (2024)
- [On Value Discrepancy of Imitation Learning](https://mlsanity.com/paper/1911.07027/) (2019)
- [Towards Sample-Efficiency and Generalization of Transfer and Inverse Reinforcement Learning: A Comprehensive Literature Review](https://mlsanity.com/paper/2411.10268/) (2024)
- [Randomized algorithms and PAC bounds for inverse reinforcement learning in continuous spaces](https://mlsanity.com/paper/2405.15509/) (2024)

## Abstract (arXiv)

Inverse reinforcement learning (IRL) is the problem of finding a reward function that generates a given optimal policy for a given Markov Decision Process. This paper looks at an algorithmic-independent geometric analysis of the IRL problem with finite states and actions. A L1-regularized Support Vector Machine formulation of the IRL problem motivated by the geometric analysis is then proposed with the basic objective of the inverse reinforcement problem in mind: to find a reward function that generates a specified optimal policy. The paper further analyzes the proposed formulation of inverse reinforcement learning with n states and k actions, and shows a sample complexity of O(n2 log (nk)) for recovering a reward function that generates a policy that satisfies Bellman's optimality condition with respect to the true transition probabilities.
