# Does computer vision matter for action?

arXiv: https://arxiv.org/abs/1905.12887 · HTML: https://mlsanity.com/paper/1905.12887/

## Key facts

- Cited by 64 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 30 May 2019.

## Built on by (most cited first, 30 of 64)

- [End-to-end Autonomous Driving: Challenges and Frontiers](https://mlsanity.com/paper/2306.16927/) (2023)
- [TransFuser: Imitation with Transformer-Based Sensor Fusion for Autonomous Driving](https://mlsanity.com/paper/2205.15997/) (2022)
- [UniDepth: Universal Monocular Metric Depth Estimation](https://mlsanity.com/paper/2403.18913/) (2024)
- [Multi-Modal Fusion Transformer for End-to-End Autonomous Driving](https://mlsanity.com/paper/2104.09224/) (2021)
- [Masked Visual Pre-training for Motor Control](https://mlsanity.com/paper/2203.06173/) (2022)
- [UniDepthV2: Universal Monocular Metric Depth Estimation Made Simpler](https://mlsanity.com/paper/2502.20110/) (2025)
- [Open-World Object Manipulation using Pre-trained Vision-Language Models](https://mlsanity.com/paper/2303.00905/) (2023)
- [Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentation](https://mlsanity.com/paper/2203.15224/) (2022)
- [Learning High-Speed Flight in the Wild](https://mlsanity.com/paper/2110.05113/) (2021)
- [P3Depth: Monocular Depth Estimation with a Piecewise Planarity Prior](https://mlsanity.com/paper/2204.02091/) (2022)
- [PlanT: Explainable Planning Transformers via Object-Level Representations](https://mlsanity.com/paper/2210.14222/) (2022)
- [Recent Advancements in End-to-End Autonomous Driving using Deep Learning: A Survey](https://mlsanity.com/paper/2307.04370/) (2023)
- [Monocular Depth Estimation using Diffusion Models](https://mlsanity.com/paper/2302.14816/) (2023)
- [Explainability of deep vision-based autonomous driving systems: Review and challenges](https://mlsanity.com/paper/2101.05307/) (2021)
- [iDisc: Internal Discretization for Monocular Depth Estimation](https://mlsanity.com/paper/2304.06334/) (2023)
- [Zero Experience Required: Plug & Play Modular Transfer Learning for Semantic Visual Navigation](https://mlsanity.com/paper/2202.02440/) (2022)
- [UniK3D: Universal Camera Monocular 3D Estimation](https://mlsanity.com/paper/2503.16591/) (2025)
- [AffordanceLLM: Grounding Affordance from Vision Language Models](https://mlsanity.com/paper/2401.06341/) (2024)
- [Hierarchical Representations and Explicit Memory: Learning Effective Navigation Policies on 3D Scene Graphs using Graph Neural Networks](https://mlsanity.com/paper/2108.01176/) (2021)
- [Learning to See before Learning to Act: Visual Pre-training for Manipulation](https://mlsanity.com/paper/2107.00646/) (2021)
- [CAFuser: Condition-Aware Multimodal Fusion for Robust Semantic Perception of Driving Scenes](https://mlsanity.com/paper/2410.10791/) (2024)
- [MUSES: The Multi-Sensor Semantic Perception Dataset for Driving under Uncertainty](https://mlsanity.com/paper/2401.12761/) (2024)
- [The Reality Gap in Robotics: Challenges, Solutions, and Best Practices](https://mlsanity.com/paper/2510.20808/) (2025)
- [Empowering Embodied Visual Tracking with Visual Foundation Models and Offline RL](https://mlsanity.com/paper/2404.09857/) (2024)
- [From an Image to a Scene: Learning to Imagine the World from a Million 360 Videos](https://mlsanity.com/paper/2412.07770/) (2024)
- [Deep Multi-Task Learning for Joint Localization, Perception, and Prediction](https://mlsanity.com/paper/2101.06720/) (2021)
- [Learning by Watching](https://mlsanity.com/paper/2106.05966/) (2021)
- [ACDC: The Adverse Conditions Dataset with Correspondences for Robust Semantic Driving Scene Perception](https://mlsanity.com/paper/2104.13395/) (2021)
- [Representation Learning for Event-based Visuomotor Policies](https://mlsanity.com/paper/2103.00806/) (2021)
- [Coaching a Teachable Student](https://mlsanity.com/paper/2306.10014/) (2023)

## Abstract (arXiv)

Computer vision produces representations of scene content. Much computer vision research is predicated on the assumption that these intermediate representations are useful for action. Recent work at the intersection of machine learning and robotics calls this assumption into question by training sensorimotor systems directly for the task at hand, from pixels to actions, with no explicit intermediate representations. Thus the central question of our work: Does computer vision matter for action? We probe this question and its offshoots via immersive simulation, which allows us to conduct controlled reproducible experiments at scale. We instrument immersive three-dimensional environments to simulate challenges such as urban driving, off-road trail traversal, and battle. Our main finding is that computer vision does matter. Models equipped with intermediate representations train faster, achieve higher task performance, and generalize better to previously unseen environments. A video that summarizes the work and illustrates the results can be found at https://youtu.be/4MfWa2yZ0Jc
