# Learning latent state representation for speeding up exploration

arXiv: https://arxiv.org/abs/1905.12621 · HTML: https://mlsanity.com/paper/1905.12621/

## Key facts

- Cited by 8 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 27 May 2019.

## Built on by (most cited first, 8 of 8)

- [Exploration in Deep Reinforcement Learning: From Single-Agent to Multiagent Domain](https://mlsanity.com/paper/2109.06668/) (2021)
- [An information-theoretic perspective on intrinsic motivation in reinforcement learning: a survey](https://mlsanity.com/paper/2209.08890/) (2022)
- [MURAL: Meta-Learning Uncertainty-Aware Rewards for Outcome-Driven Reinforcement Learning](https://mlsanity.com/paper/2107.07184/) (2021)
- [Reinforcement Learning via Implicit Imitation Guidance](https://mlsanity.com/paper/2506.07505/) (2025)
- [Information is Power: Intrinsic Control via Information Capture](https://mlsanity.com/paper/2112.03899/) (2021)
- [Reinforcement Learning by Guided Safe Exploration](https://mlsanity.com/paper/2307.14316/) (2023)
- [Hybrid Beamforming for mmWave MU-MISO Systems Exploiting Multi-agent Deep Reinforcement Learning](https://mlsanity.com/paper/2102.00735/) (2021)
- [Robust AI Driving Strategy for Autonomous Vehicles](https://mlsanity.com/paper/2207.07829/) (2022)

## Abstract (arXiv)

Exploration is an extremely challenging problem in reinforcement learning, especially in high dimensional state and action spaces and when only sparse rewards are available. Effective representations can indicate which components of the state are task relevant and thus reduce the dimensionality of the space to explore. In this work, we take a representation learning viewpoint on exploration, utilizing prior experience to learn effective latent representations, which can subsequently indicate which regions to explore. Prior experience on separate but related tasks help learn representations of the state which are effective at predicting instantaneous rewards. These learned representations can then be used with an entropy-based exploration method to effectively perform exploration in high dimensional spaces by effectively lowering the dimensionality of the search space. We show the benefits of this representation for meta-exploration in a simulated object pushing environment.
