# 6-DOF GraspNet: Variational Grasp Generation for Object Manipulation

arXiv: https://arxiv.org/abs/1905.10520 · HTML: https://mlsanity.com/paper/1905.10520/

## Key facts

- Cited by 242 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 25 May 2019.

## Built on by (most cited first, 30 of 242)

- [Perceiver-Actor: A Multi-Task Transformer for Robotic Manipulation](https://mlsanity.com/paper/2209.05451/) (2022)
- [Habitat 2.0: Training Home Assistants to Rearrange their Habitat](https://mlsanity.com/paper/2106.14405/) (2021)
- [A Survey on Vision-Language-Action Models for Embodied AI](https://mlsanity.com/paper/2405.14093/) (2024)
- [Contact-GraspNet: Efficient 6-DoF Grasp Generation in Cluttered Scenes](https://mlsanity.com/paper/2103.14127/) (2021)
- [ManiSkill: Generalizable Manipulation Skill Benchmark with Large-Scale Demonstrations](https://mlsanity.com/paper/2107.14483/) (2021)
- [Aligning Cyber Space with Physical World: A Comprehensive Survey on Embodied AI](https://mlsanity.com/paper/2407.06886/) (2024)
- [A System for General In-Hand Object Re-Orientation](https://mlsanity.com/paper/2111.03043/) (2021)
- [Hand-Object Contact Consistency Reasoning for Human Grasps Generation](https://mlsanity.com/paper/2104.03304/) (2021)
- [Revisiting Point Cloud Shape Classification with a Simple and Effective Baseline](https://mlsanity.com/paper/2106.05304/) (2021)
- [SE(3)-DiffusionFields: Learning smooth cost functions for joint grasp and motion optimization through diffusion](https://mlsanity.com/paper/2209.03855/) (2022)
- [GraspVLA: a Grasping Foundation Model Pre-trained on Billion-scale Synthetic Action Data](https://mlsanity.com/paper/2505.03233/) (2025)
- [Dex-NeRF: Using a Neural Radiance Field to Grasp Transparent Objects](https://mlsanity.com/paper/2110.14217/) (2021)
- [Synergies Between Affordance and Geometry: 6-DoF Grasp Detection via Implicit Representations](https://mlsanity.com/paper/2104.01542/) (2021)
- [DALL-E-Bot: Introducing Web-Scale Diffusion Models to Robotics](https://mlsanity.com/paper/2210.02438/) (2022)
- [Navigating to Objects in the Real World](https://mlsanity.com/paper/2212.00922/) (2022)
- [HomeRobot: Open-Vocabulary Mobile Manipulation](https://mlsanity.com/paper/2306.11565/) (2023)
- [GNFactor: Multi-Task Real Robot Learning with Generalizable Neural Feature Fields](https://mlsanity.com/paper/2308.16891/) (2023)
- [Language Embedded Radiance Fields for Zero-Shot Task-Oriented Grasping](https://mlsanity.com/paper/2309.07970/) (2023)
- [Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interaction](https://mlsanity.com/paper/2404.00562/) (2024)
- [DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulation](https://mlsanity.com/paper/2211.09423/) (2022)
- [Category-Level 6D Object Pose and Size Estimation using Self-Supervised Deep Prior Deformation Networks](https://mlsanity.com/paper/2207.05444/) (2022)
- [StructFormer: Learning Spatial Structure for Language-Guided Semantic Rearrangement of Novel Objects](https://mlsanity.com/paper/2110.10189/) (2021)
- [Category-Level 6D Object Pose Estimation in the Wild: A Semi-Supervised Learning Approach and A New Dataset](https://mlsanity.com/paper/2206.15436/) (2022)
- [NeRF in the Palm of Your Hand: Corrective Augmentation for Robotics via Novel-View Synthesis](https://mlsanity.com/paper/2301.08556/) (2023)
- [GenDexGrasp: Generalizable Dexterous Grasping](https://mlsanity.com/paper/2210.00722/) (2022)
- [TransCG: A Large-Scale Real-World Dataset for Transparent Object Depth Completion and a Grasping Baseline](https://mlsanity.com/paper/2202.08471/) (2022)
- [Motion Policy Networks](https://mlsanity.com/paper/2210.12209/) (2022)
- [HouseCat6D -- A Large-Scale Multi-Modal Category Level 6D Object Perception Dataset with Household Objects in Realistic Scenarios](https://mlsanity.com/paper/2212.10428/) (2022)
- [ContactGen: Generative Contact Modeling for Grasp Generation](https://mlsanity.com/paper/2310.03740/) (2023)
- [Human Hands as Probes for Interactive Object Understanding](https://mlsanity.com/paper/2112.09120/) (2021)

## Abstract (arXiv)

Generating grasp poses is a crucial component for any robot object manipulation task. In this work, we formulate the problem of grasp generation as sampling a set of grasps using a variational autoencoder and assess and refine the sampled grasps using a grasp evaluator model. Both Grasp Sampler and Grasp Refinement networks take 3D point clouds observed by a depth camera as input. We evaluate our approach in simulation and real-world robot experiments. Our approach achieves 88% success rate on various commonly used objects with diverse appearances, scales, and weights. Our model is trained purely in simulation and works in the real world without any extra steps. The video of our experiments can be found at: https://research.nvidia.com/publication/2019-106-DOF-GraspNet%3A-Variational
