# Egocentric Hand Track and Object-based Human Action Recognition

arXiv: https://arxiv.org/abs/1905.00742 · HTML: https://mlsanity.com/paper/1905.00742/

## Key facts

- Cited by 12 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 2 May 2019.

## Built on by (most cited first, 12 of 12)

- [CoT-VLA: Visual Chain-of-Thought Reasoning for Vision-Language-Action Models](https://mlsanity.com/paper/2503.22020/) (2025)
- [Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videos](https://mlsanity.com/paper/2204.01696/) (2022)
- [Ego-Exo: Transferring Visual Representations from Third-person to First-person Videos](https://mlsanity.com/paper/2104.07905/) (2021)
- [Predicting the Future from First Person (Egocentric) Vision: A Survey](https://mlsanity.com/paper/2107.13411/) (2021)
- [Wanderlust: Online Continual Object Detection in the Real World](https://mlsanity.com/paper/2108.11005/) (2021)
- [Learning Visual Affordance Grounding from Demonstration Videos](https://mlsanity.com/paper/2108.05675/) (2021)
- [Visual Object Tracking in First Person Vision](https://mlsanity.com/paper/2209.13502/) (2022)
- [Is First Person Vision Challenging for Object Tracking?](https://mlsanity.com/paper/2108.13665/) (2021)
- [Cross-view Action Recognition Understanding From Exocentric to Egocentric Perspective](https://mlsanity.com/paper/2305.15699/) (2023)
- [Bootstrap Your Own Views: Masked Ego-Exo Modeling for Fine-grained View-invariant Video Representations](https://mlsanity.com/paper/2503.19706/) (2025)
- [AdaSpot: Spend Resolution Where It Matters for Precise Event Spotting](https://mlsanity.com/paper/2602.22073/) (2026)
- [G3Ego: Gaze-Guided Graphs for Egocentric Action Understanding](https://mlsanity.com/paper/2608.20157/) (2026)

## Abstract (arXiv)

Egocentric vision is an emerging field of computer vision that is characterized by the acquisition of images and video from the first person perspective. In this paper we address the challenge of egocentric human action recognition by utilizing the presence and position of detected regions of interest in the scene explicitly, without further use of visual features. Initially, we recognize that human hands are essential in the execution of actions and focus on obtaining their movements as the principal cues that define actions. We employ object detection and region tracking techniques to locate hands and capture their movements. Prior knowledge about egocentric views facilitates hand identification between left and right. With regard to detection and tracking, we contribute a pipeline that successfully operates on unseen egocentric videos to find the camera wearer's hands and associate them through time. Moreover, we emphasize on the value of scene information for action recognition. We acknowledge that the presence of objects is significant for the execution of actions by humans and in general for the description of a scene. To acquire this information, we utilize object detection for specific classes that are relevant to the actions we want to recognize. Our experiments are targeted on videos of kitchen activities from the Epic-Kitchens dataset. We model action recognition as a sequence learning problem of the detected spatial positions in the frames. Our results show that explicit hand and object detections with no other visual information can be relied upon to classify hand-related human actions. Testing against methods fully dependent on visual features, signals that for actions where hand motions are conceptually important, a region-of-interest-based description of a video contains equally expressive information with comparable classification performance.
