# Challenges of Real-World Reinforcement Learning

arXiv: https://arxiv.org/abs/1904.12901 · HTML: https://mlsanity.com/paper/1904.12901/

## Key facts

- Cited by 291 papers in the map (data through 14 Oct 2026).
- First posted on arXiv 29 Apr 2019.

## Built on by (most cited first, 30 of 291)

- [Learning Interactive Real-World Simulators](https://mlsanity.com/paper/2310.06114/) (2023)
- [Safe Learning in Robotics: From Learning-Based Control to Safe Reinforcement Learning](https://mlsanity.com/paper/2108.06266/) (2021)
- [A Survey on Offline Reinforcement Learning: Taxonomy, Review, and Open Problems](https://mlsanity.com/paper/2203.01387/) (2022)
- [A Review of Safe Reinforcement Learning: Methods, Theory and Applications](https://mlsanity.com/paper/2205.10330/) (2022)
- [OPAL: Offline Primitive Discovery for Accelerating Offline Reinforcement Learning](https://mlsanity.com/paper/2010.13611/) (2020)
- [The Benchmark Lottery](https://mlsanity.com/paper/2107.07002/) (2021)
- [Representation Matters: Offline Pretraining for Sequential Decision Making](https://mlsanity.com/paper/2102.05815/) (2021)
- [On Generative Agents in Recommendation](https://mlsanity.com/paper/2310.10108/) (2023)
- [Learning Policies with Zero or Bounded Constraint Violation for Constrained MDPs](https://mlsanity.com/paper/2106.02684/) (2021)
- [Risk-Averse Offline Reinforcement Learning](https://mlsanity.com/paper/2102.05371/) (2021)
- [WorldGym: World Model as An Environment for Policy Evaluation](https://mlsanity.com/paper/2506.00613/) (2025)
- [RL Unplugged: A Suite of Benchmarks for Offline Reinforcement Learning](https://mlsanity.com/paper/2006.13888/) (2020)
- [Fault-Tolerant Federated Reinforcement Learning with Theoretical Guarantee](https://mlsanity.com/paper/2110.14074/) (2021)
- [RoboVerse: Towards a Unified Platform, Dataset and Benchmark for Scalable and Generalizable Robot Learning](https://mlsanity.com/paper/2504.18904/) (2025)
- [Breaking the Deadly Triad with a Target Network](https://mlsanity.com/paper/2101.08862/) (2021)
- [Invariance in Policy Optimisation and Partial Identifiability in Reward Learning](https://mlsanity.com/paper/2203.07475/) (2022)
- [Universal Off-Policy Evaluation](https://mlsanity.com/paper/2104.12820/) (2021)
- [Augmented World Models Facilitate Zero-Shot Dynamics Generalization From a Single Offline Environment](https://mlsanity.com/paper/2104.05632/) (2021)
- [Zero Time Waste: Recycling Predictions in Early Exit Neural Networks](https://mlsanity.com/paper/2106.05409/) (2021)
- [A Survey of Sim-to-Real Methods in RL: Progress, Prospects and Challenges with Foundation Models](https://mlsanity.com/paper/2502.13187/) (2025)
- [Discovering Policies with DOMiNO: Diversity Optimization Maintaining Near Optimality](https://mlsanity.com/paper/2205.13521/) (2022)
- [ABIDES-Gym: Gym Environments for Multi-Agent Discrete Event Simulation and Application to Financial Markets](https://mlsanity.com/paper/2110.14771/) (2021)
- [Robust Inverse Reinforcement Learning under Transition Dynamics Mismatch](https://mlsanity.com/paper/2007.01174/) (2020)
- [TOPReward: Token Probabilities as Hidden Zero-Shot Rewards for Robotics](https://mlsanity.com/paper/2602.19313/) (2026)
- [Stabilizing Off-Policy Deep Reinforcement Learning from Pixels](https://mlsanity.com/paper/2207.00986/) (2022)
- [Average-Reward Off-Policy Policy Evaluation with Function Approximation](https://mlsanity.com/paper/2101.02808/) (2021)
- [Acting in Delayed Environments with Non-Stationary Markov Policies](https://mlsanity.com/paper/2101.11992/) (2021)
- [Direct Behavior Specification via Constrained Reinforcement Learning](https://mlsanity.com/paper/2112.12228/) (2021)
- [Neural MoCon: Neural Motion Control for Physically Plausible Human Motion Capture](https://mlsanity.com/paper/2203.14065/) (2022)
- [Robust Multi-Modal Policies for Industrial Assembly via Reinforcement Learning and Demonstrations: A Large-Scale Study](https://mlsanity.com/paper/2103.11512/) (2021)

## Abstract (arXiv)

Reinforcement learning (RL) has proven its worth in a series of artificial domains, and is beginning to show some successes in real-world scenarios. However, much of the research advances in RL are often hard to leverage in real-world systems due to a series of assumptions that are rarely satisfied in practice. We present a set of nine unique challenges that must be addressed to productionize RL to real world problems. For each of these challenges, we specify the exact meaning of the challenge, present some approaches from the literature, and specify some metrics for evaluating that challenge. An approach that addresses all nine challenges would be applicable to a large number of real world problems. We also present an example domain that has been modified to present these challenges as a testbed for practical RL research.
